depois postos uns quotes animais so sei que to BABANDO e to na pagina 4 ainda
"To me, that's a pretty big deal when a game can involve you that much in your own character. Unlike Zelda or Final Fantasy, where I feel like I am basically renting out Nintendo and Square's characters for the duration of those great games, with Fable it feels like it's my character from the start."
" you can also get some really fantastic responses when you aren't expecting them. My wife caught me hitting on some girls in town and she began cussing them out. I proceeded to give the girls some gifts, which flipped my wife off to no end. I found her later at the bar, drinking herself to the point that she could barely stand, cursing at me in the bar, wondering why she ever married me. A perfect recreation of my own life. See, your character becomes a true representation of yourself."
alguns pontos fracos que nao gostei
"And then there are the optional quests themselves, which break the entire idea of "consequences" in Fable. Let's say you take an optional quest to help someone get to a certain location. If that person should die during the quest, you immediately fail it and your only option is to retry the quest. That's right, you can't just fail and lose renown, you must actually redo the quest again. That's just plain stupid. If the idea is to make me feel like I am constantly fighting to be a hero, then failure has to be a part of the equation. If I fail at a quest, it would make more sense to drop my renown and put pressure on me to boast and succeed in my next quest to redeem myself. At least give the option to either redo the quest or to let the results stand. I can understand a lot of things left out of Fable, but that's one design choice I can't comprehend."
"Fable's too easy for its own good. I understand making things a little less tough for the mass market, but this is "stroll through the park on a sunny summer Sunday" kind of easy. That's not to say you won't feel challenged in combat, but the reality of death just isn't there. There's more pressure to avoid getting scars than there are to avoid dying, especially if you learn the healing spell. Then you'll never even need a revival potion."
No final tirou 9.3 e eu baixei os videos e achei animal! nao vejo a hora de jogar esse jogo pqp!
out of 10 click here for ratings guide
A true storybook game, the fresco-painting cut-scenes are a perfect idea and the controls are very intuitive. Albion is a very dense world that has a rich history.
Beautiful environments and great details on your character. The bloom lighting is a nice touch of the fantastic and the magic looks great. Occasional framerate drops and repetitive NPC skins hurt.
Beautiful opening score from Danny Elfman and plenty of great voice dialogue. Some of the sounds get repetitive and I wish a few of the creatures sounded a bit more varied.
It's lost a lot of what would have made it revolutionary, but the combat is good and the game is still a lot of fun. Some of those NPC reactions are priceless. Great humor.
10.0 Lasting Appeal
Sure, the main adventure is short for an RPG, but there's reason enough to play again. Plus, the world is dense with secrets and fun stuff. It's great to just fool around for a while.
(out of 10 / not an average)