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  1. #1
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    Postem aqui seus cfg's....

    Tipow.. parei de jogar a uns 5 meses... to voltando agora e não lembro dos cfg's....
    Plz... quem quiser postar me fazendo um favor.. agradeço desde já..
    ThanKs!

  2. # Publicidade
    Publicidade

  3. #2
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    bind "mouse1" "+attack"
    bind "mouse2" "+attack3"
    bind "0" "+slot0"
    bind "1" "+slot1"
    bind "2" "+slot2"
    bind "3" "+slot3"
    bind "4" "+slot4"
    bind "5" "+slot5"

    bind "w" "+forward"
    bind "s" "+back"
    bind "a" "+left"
    bind "d" "+right"
    bind "space" "+jump"
    bind "ctrl" "+duck"
    bind "r" "+reload"

    pronto tah ai.. precisa de algo +?

    afff nao sei pq tanta gente fuca no cfg..

  4. #3
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    Ta ae o meu .cfg de LAN.
    Copiado do Lord vader adaptado para mim.


    // __________

    //----( Binds )

    // ¯¯¯¯¯¯¯¯¯¯



    unbindall


    bind "HOME" "exec maconfig.txt"

    bind "TAB" "+showscores"

    bind "ESCAPE" "cancelselect"

    bind "'" "say_team [ planta a bomba/resgate os refens ]"

    bind "`" "toggleconsole"

    bind "space" "+attack2; timeleft; adjust_crosshair"

    bind "~" "toggleconsole; adjust_crosshair"

    bind "\" "podbotmenu"

    bind "shift" "+duck; adjust_crosshair"

    bind "d" "+voicerecord"

    bind "0" "slot10"

    bind "1" "slot1"

    bind "2" "slot2"

    bind "3" "slot3"

    bind "4" "slot4"

    bind "5" "slot5"

    bind "6" "slot6"

    bind "7" "slot7"

    bind "8" "slot8"

    bind "9" "slot9"

    bind "z" "+moveleft; adjust_crosshair"

    bind "." "buyammo2; adjust_crosshair"

    bind "c" "+moveright; adjust_crosshair"

    bind "m" "chooseteam"

    bind "n" "nightvision"

    bind "b" "buy; adjust_crosshair"

    bind "," "buyammo1; adjust_crosshair"

    bind "q" "radio1"

    bind "w" "radio2"

    bind "e" "radio3"

    bind "v" "+use; adjust_crosshair"

    bind "x" "+back; adjust_crosshair"

    bind "g" "say_team [ dropei minha arma ]; drop; adjust_crosshair"

    bind "t" "impulse 201"

    bind "enter" "messagemode2"

    bind "/" "buyequip; adjust_crosshair"

    bind "s" "+forward; adjust_crosshair"

    bind "u" "messagemode"

    bind "F12" "snapshot"

    bind "MWHEELDOWN" "invprev; adjust_crosshair"

    bind "f" "impulse 100; adjust_crosshair"

    bind "MOUSE1" "+attack; adjust_crosshair"

    bind "MOUSE2" "+jump; adjust_crosshair"

    bind "r" "+reload; adjust_crosshair"

    bind "PAUSE" "pause"



    // Comunicacoes

    bind "p" "say HE...nao saia de casa sem ela!"

    bind "[" "say UAhUahUhauHUAhAHuaHUhU =]"

    bind "F1" "say_team [ 1 aki ]"

    bind "F2" "say_team [ 2 aki ]"

    bind "F3" "say_team [ 3 aki ]"

    bind "F4" "say_team [ TODOS AKI ]; timeleft"

    bind "F5" "say_team [ gogogo b1 b1 b1 ]"

    bind "F6" "say_team [ gogogo b2 b2 b2 ]"

    bind "F7" "say_team [ dominem a area ]"

    bind "F8" "say_team [ shhhhh - silencio ]"

    bind "F9" "say_team [ bomba no chao ]"

    bind "F10" "say_team [ to de sniper - necessito cobertura ]"

    bind "F11" "say_team [ camperem ]"

    bind "capslock" "radio3; menuselect 2; hidemenu; hidemenu"

    bind "alt" "radio3; menuselect 9; hidemenu; hidemenu"


    echo -- [ Binds normais ] -- OK!



    // ________

    //----( Cliente)

    // ¯¯¯¯¯¯¯¯



    cl_timeout "9999"

    cl_adaptive "0"

    cl_allowdownload "0"

    cl_bob "0.01"

    cl_bobcycle "0.8"

    cl_bobup "0.5"

    cl_gaitestimation "1"

    cl_himodels "0"

    cl_nolerp "0"

    cl_nopred "0"

    cl_observercrosshair "0"

    cl_pred_fraction "0.650"

    cl_pred_maxtime "500"

    cl_rollangle "0"

    cl_rollspeed "0"

    cl_showfps "1"

    cl_solid_players "1"

    cl_lc "0"

    cl_lw "0"

    cl_cmdrate "100"



    echo -- [ Variaveis do Cliente ] -- OK!





    // __________

    //----( Graficos )

    // ¯¯¯¯¯¯¯¯¯¯



    gl_alphamin "0.25"

    gl_cull "1"

    gl_dither "1"

    gl_flipmatrix "0"

    gl_keeptjunctions "0"

    gl_lightholes "0"

    gl_monolights "0"

    gl_overbright "0"

    gl_nobind "0"

    gl_d3dflip "0"

    gl_texsort "0"

    gl_palette_tex "0"

    gl_picmip "0"

    gl_playermip "1000"

    gl_polyoffset "0.1"

    gl_round_down "3"

    gl_spriteblend "0"

    gl_wateramp "0"

    gl_ztrick "1"

    mp_decals "40"

    r_drawviewmodel "1"

    r_dynamic "0"

    r_decals "300"



    echo -- [ Variaves Graficas ] -- OK!



    // _______

    //----( Mouse )

    // ¯¯¯¯¯¯¯



    +mlook

    m_filter "1.000000"

    m_forward "1"

    sensitivity "3"




    echo -- [ Controles do mouse ] -- OK!



    // _________

    //----( Network )

    // ¯¯¯¯¯¯¯¯¯



    //LAN

    rate "15000.000521"

    cl_latency "-44.000521"

    cl_updaterate "45"

    cl_cmdrate "50"



    //echo -- [ Network settings para LAN ] -- OK!



    //DSL

    //cl_latency "-55"

    //cl_updaterate "38"

    //cl_cmdrate "38"

    //rate "99999"



    echo -- [ Network settings para DSL ] -- OK



    // _______

    //----( Outros)

    // ¯¯¯¯¯¯¯

    ambient_level "0"

    brightness "100"

    con_color "0 255 0"

    console "1"

    crosshair "1.000000"

    developer "1"

    fastsprites "0"

    fps_max "100"

    gamma "10"

    graphheight "105"

    host_framerate "100"

    hpk_maxsize "0"

    hud_centerid "1"

    hud_fastswitch "1"

    hud_takesshots "0"

    joystick "0.000000"

    lookspring "0.000000"

    lookstrafe "0.000000"

    lightgamma "4"

    max_shells "1"

    max_smokepuffs "1"

    net_graphpos "1"

    net_graphwidth "140"

    net_scale "5"

    r_bmodelhighfrac "5.0"

    scr_conspeed "999999999"

    scr_transparentui "1"

    setinfo "ah" "0"

    setinfo "dm" "0"

    setinfo "friends" "0"

    setinfo "ghosts" "0"

    setinfo "lefthand" "0"

    setinfo "vgui_menus" "0"

    sv_aim "0"

    tracker "0"

    vid_wait "0"

    viewsize "110.000000"

    v_kickpitch "0"

    v_kickroll "0"

    v_kicktime "0"

    //ex_maxerrordistance "0" default: 64

    //ex_interp "0.05"



    echo -- [ Configs adicionais ] -- OK!



    // _______

    //----( Som )

    // ¯¯¯¯¯¯¯



    s_rolloff "1.0"

    s_doppler "1.0"

    s_distance "60"

    s_automin_distance "2.0"

    s_automax_distance "30.0"

    s_min_distance "8.0"

    s_max_distance "1000.0"

    s_leafnum "0"

    s_refgain "0"

    s_refdelay "0"

    s_polykeep "0"

    s_polysize "0"

    s_numpolys "0"

    s_bloat "2.0"

    s_eax "0.000000"

    volume "0.2200000"

    suitvolume "0"

    hisound "1.000000"

    bgmvolume "1.000000"

    _snd_mixahead "0.1"

    s_a3d "0"

    s_geometry "0"

    s_reflect "0"

    s_reverb "0"

    s_usepvs "0"

    s_verbwet "0"

    s_occlude "0"

    s_occ_epsilon "0"

    s_occfactor "0"

    loadas8bit "1"

    snd_noextraupdate "1"



    echo -- [ Variaveis de som ] -- OK!



    O forum naum aceito por o resto, intaum vou por num outro tópico.
    Ae vc adiciona

  5. #4
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    // _________

    //----( Scripts )

    // ¯¯¯¯¯¯¯¯¯



    // Alias

    alias dev1 "developer 1"

    alias dev0 "developer 0"

    alias hidemenu "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10"



    // Model on/OFF

    alias visualoff "r_drawviewmodel 0; bind ] visualon; dev1; alias visual visualon; echo model Sem aparecer;"

    alias visualon "r_drawviewmodel 1; bind ] visualoff; dev1; alias visual visualoff; echo model Aparecendo;"

    alias visual "visualon"

    bind ] "visual"



    // Granedes compra

    bind "DEL" "buy;wait; menuselect 8; wait; wait; menuselect 4; hidemenu; wait;weapon_hegrenade"

    bind "END" "buy;wait; menuselect 8; wait; wait; menuselect 3; hidemenu"

    bind "PGDN" "buy;wait; menuselect 8; wait; wait; menuselect 5; hidemenu"


    // Walk

    alias +walk "+speed"

    alias -walk "-speed"

    alias md_on "+walk; bind ctrl md_off; dev1; scr_connectmsg Walking; alias walk md_off; echo WALK ON!"

    alias md_off "-walk; bind ctrl md_on; dev1; scr_connectmsg 0; alias walk md_on; echo WALK OFF!"

    alias walk "md_off"

    bind ctrl "walk"



    // Controles de volume

    alias vol0 "volume 0.0; developer 1; echo -MUDO- (__________) ; developer 0; alias volup vol1; alias voldown vol0"

    alias vol1 "volume 0.1; developer 1; echo Volume 10% (VOL_________); developer 0; alias volup vol2; alias voldown vol0"

    alias vol2 "volume 0.2; developer 1; echo Volume 20% (_VOL________); developer 0; alias volup vol3; alias voldown vol1"

    alias vol3 "volume 0.3; developer 1; echo Volume 30% (__VOL_______); developer 0; alias volup vol4; alias voldown vol2"

    alias vol4 "volume 0.4; developer 1; echo Volume 40% (___VOL______); developer 0; alias volup vol5; alias voldown vol3"

    alias vol5 "volume 0.5; developer 1; echo Volume 50% (____VOL_____); developer 0; alias volup vol6; alias voldown vol4"

    alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____VOL____); developer 0; alias volup vol7; alias voldown vol5"

    alias vol7 "volume 0.7; developer 1; echo Volume 70% (______VOL___); developer 0; alias volup vol8; alias voldown vol6"

    alias vol8 "volume 1.0; developer 1; echo Volume 80% (_______VOL__); developer 0; alias volup vol9; alias voldown vol7"

    alias vol9 "volume 1.1; developer 1; echo Volume 90% (________VOL_); developer 0; alias volup vol10; alias voldown vol8"

    alias vol10 "volume 1.3; developer 1; echo Volume MAX (_________VOL); developer 0; alias volup volmax; alias voldown vol9"

    alias volmax "developer 1; echo MAX ATINGIDO; developer 0"

    alias volup "vol6"

    alias voldown "vol1"

    bind "=" "volup"

    bind "-" "voldown"



    // Weapon shot correction

    alias +low_sensi "+attack; sensitivity 3.3"

    alias -low_sensi "-attack; sensitivity 4.4"



    // Shot mode change

    alias mode1 "bind MOUSE1 +low_sensi; echo [- [=] - PERFECT SHOT MODE - [=] -]; bind a mode2"

    alias mode2 "dev1; bind MOUSE1 +attack; sensitivity 4.4; echo [- - - SENSI. A L T A - - -]; bind a mode3"

    alias mode3 "dev1; bind MOUSE1 +attack; sensitivity 3.3; echo [- - - SENSI. B A I X A - - -]; bind a mode1"

    alias mode "mode1"

    bind a "mode"



    // Teclado numerico

    bind KP_END "buy; wait; menuselect 1; menuselect 3; hidemenu; hidemenu"

    bind KP_DOWNARROW "buy; wait; menuselect 1; wait; menuselect 5; wait; menuselect 6; hidemenu; hidemenu"

    bind KP_PGDN "buy; wait; menuselect 3; menuselect 1; hidemenu; hidemenu"

    bind KP_LEFTARROW "buy; wait; menuselect 4; wait; menuselect 3; wait; menuselect 1; hidemenu; hidemenu"

    bind KP_5 "buy; wait; menuselect 4; wait; menuselect 4; wait; menuselect 2; hidemenu; hidemenu"

    bind KP_RIGHTARROW "buy; wait; menuselect 4; wait; menuselect 6; hidemenu; hidemenu"

    bind KP_HOME "buy; wait; menuselect 8; wait; menuselect 1; hidemenu; hidemenu"

    bind KP_UPARROW "buy; wait; menuselect 8; wait; menuselect 2; hidemenu; hidemenu"

    bind KP_PGUP "buy; wait; menuselect 8; wait; menuselect 6; hidemenu; hidemenu"

    bind KP_INS "buyammo2; stopsound; adjust_crosshair"

    bind KP_DEL "buyammo1; adjust_crosshair"

    bind KP_ENTER "buy; wait; menuselect 5; wait; menuselect 1; hidemenu; hidemenu"



    // Demos

    alias .rec "record demo0;developer 1;echo -=(recording demo0)=-;developer 0; alias .rec .rec1"

    alias .rec1 "record demo1;developer 1;echo -=(recording demo1)=-;developer 0; alias .rec .rec2"

    alias .rec2 "record demo2;developer 1;echo -=(recording demo2)=-;developer 0; alias .rec .rec3"

    alias .rec3 "record demo3;developer 1;echo -=(recording demo3)=-;developer 0; alias .rec .rec4"

    alias .rec4 "record demo4;developer 1;echo -=(recording demo4)=-;developer 0; alias .rec .rec5"

    alias .rec5 "record demo5;developer 1;echo -=(recording demo5)=-;developer 0; alias .rec .rec6"

    alias .rec6 "record demo6;developer 1;echo -=(recording demo6)=-;developer 0; alias .rec .rec7"

    alias .rec7 "record demo7;developer 1;echo -=(recording demo7)=-;developer 0; alias .rec .rec8"

    alias .rec8 "record demo8;developer 1;echo -=(recording demo8)=-;developer 0; alias .rec .rec9"

    alias .rec9 "record demo9;developer 1;echo -=(recording demo9)=-;developer 0; alias .rec developer 1;echo -=(allready recorded 10 demos)=-;developer 0"

    alias .stop "stop;developer 1;echo -=(recording stopped)=-;developer 0"



    // Demoswitch s.a.

    alias .demo ".recdem"

    alias .recdem ".rec;alias .demo .stopdem"

    alias .stopdem ".stop;alias .demo .recdem"

    bind "'" ".demo"



    echo -- [ Alias e Scripts ] -- OK!

    echo -- [ Config LOADED --LAN-- ] -- GO!GO!GO!

  6. #5
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    developer 1
    echo "================================================= ========"
    echo "= HuNg4r14n's Killing Machiche Wellcomes You ="
    echo "=________________________________________________ _______="
    echo "= 2000-2002 copyright || All rigths reserved ="
    echo "================================================= ========"
    developer 0

    // _________
    // ----/ BINDS /----
    // ¯¯¯¯¯¯¯¯¯

    unbindall
    bind "TAB" "slot5; developer 1;echo ** C4 **; developer 0; radio1; menuselect 1; say_team PLANTANDO/DEFUSANDO A BOMA!; hidemenu"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+duck"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "buyammo1"
    bind "-" "sizedown"
    bind "." "buyammo2"
    bind "/" "+commandmenu"
    bind "0" "slot10"
    bind "1" "slot1 ;developer 1;echo ** ARMA PRIMARIA **; developer 0"
    bind "2" "slot2 ;developer 1;echo ** ARMA SECUNDARIA **; developer 0"
    bind "3" "slot3 ;developer 1;echo ** FACA **; developer 0"
    bind "4" "slot4 ;developer 1;echo ** HE/FLASh **; developer 0"
    bind "5" "slot5 ;developer 1;echo ** C4 **; developer 0"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind ";" "+mlook"
    bind "[" "invprev"
    bind "]" "invnext"
    bind "`" "toggleconsole"
    bind "b" "buy"
    bind "c" "radio3"
    bind "g" "drop ; say_team -=Weapon Dropped=-"
    bind "h" "slot10"
    bind "m" "chooseteam"
    bind "n" "nightvision"
    bind "r" "+reload ; timeleft"
    bind "e" "+use"
    bind "u" "messagemode2"
    bind "x" "radio2"
    bind "y" "messagemode"
    bind "z" "radio1"
    bind "~" "toggleconsole"
    bind "shift" "impulse 100"
    bind "F5" "snapshot"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"
    bind "PAUSE" "retry"
    bind f12 "exec hunga.cfg"
    bind h "+commandmenu"
    bind mwheelup "slot1"
    bind mwheeldown "slot2"
    bind mouse3 "slot3"
    bind "w" "+forward; +adjust_crosshair"
    bind "s" "+back; +adjust_crosshair"
    bind "a" "+moveleft; +adjust_crosshair"
    bind "d" "+moveright; +adjust_crosshair"

    alias +adjust_crosshair "adjust_crosshair"
    alias -adjust_crosshair ""
    // ____________
    // ----/ Name Binds/----
    // ¯¯¯¯¯¯¯¯¯¯¯¯

    bind f10 "name [bud.HuNg4r14n]"
    bind f11 "name w"


    // ____________
    // ----/ Say Binds /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯

    bind f1 " say Bud ==> BeEr untiL DaWn || Witness Our Perfection || www.kosrules.com || ICQ: 79 200 80 "
    bind f3 " say ******! SUICIDE MODE ON !******"
    bind f4 " say Hungarian's icq : 79 200 80 [ Setenta e nove , duzentos , oitenta ]"
    bind f6 " say HaHauHauhAHUauHUAhUAHuHAuhAuhUAH :-)"
    bind f7 " say Heheuheuhuehhuehuhe :-P "
    bind f8 " say -=Enemy Operative Cancelled=- ; radio3; menuselect 9; hidemenu "
    bind "i" "say_team -=BOMB SITE 1=-"
    bind "o" "say_team -=BOMB SITE 2=-"


    // ________________
    // ----/ Voice Rcorder /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    alias voice_t "voice_on"
    alias voice_on "alias voice_t voice_off; +voicerecord;developer 1; echo [ MIC ON ];developer 0"
    alias voice_off "alias voice_t voice_on; -voicerecord;developer 1; echo [ MIC OFF ];developer 0"
    bind "capslock" "voice_t"


    // _______________
    // ----/ Toggle Score /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    alias score_t "score_on"
    alias score_on "alias score_t score_off; +showscores"
    alias score_off "alias score_t score_on; -showscores"
    bind "p" "score_t"



    // ____________
    // ----/ BUY BINDS /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯
    bind "KP_HOME" "buy; menuselect 8; menuselect 1; buy; menuselect 6; hidemenu"
    bind "KP_UPARROW" "buy; menuselect 8; menuselect 2; buy; menuselect 6; hidemenu"
    bind "KP_PGUP" "buy; menuselect 1; menuselect 3; buy; menuselect 7; hidemenu"
    bind "KP_LEFTARROW" "buy; menuselect 3; menuselect 1; buy; menuselect 6; hidemenu"
    bind "KP_5" "buy; menuselect 4; menuselect 1; buy; menuselect 4; menuselect 3; buy; menuselect 6; hidemenu"
    bind "KP_RIGHTARROW" "buy; menuselect 4; menuselect 4; menuselect 0; buy; menuselect 4; menuselect 2; hidemenu"
    bind "KP_END" "buy; menuselect 4; menuselect 3; menuselect 0; buy; menuselect 4; menuselect 1; menuselect 0; buy; menuselect 8; menuselect 2; buy; menuselect 6; buy; menuselect 8; menuselect 4; hidemenu"
    bind "KP_DOWNARROW" " buy; menuselect 3; menuselect 1; buy; menuselect 8; menuselect 1; buy; menuselect 6; hidemenu"
    bind "KP_PGDN" "buy; menuselect 4; menuselect 6; buy; menuselect 6; hidemenu"
    bind "KP_INS" "buy; menuselect 4; menuselect 1; buy; menuselect 4; menuselect 3; buy; menuselect 8; menuselect 2; buy; menuselect 6; buy; menuselect 8; menuselect 4; hidemenu"
    bind "KP_SLASH" " buy ; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 3; hidemenu"
    bind "KP_PLUS" "buyprime"
    bind "KP_MINUS" "buysecon"


    // ____________
    // ----/ Walk Mode /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯
    alias walk_t "walk_on"
    alias walk_on "alias walk_t walk_off; +speed;developer 1; echo [ W A L K I N G ];developer 0"
    alias walk_off "alias walk_t walk_on; -speed;developer 1; echo [ R U N N I N G ];developer 0"
    bind "mouse5" "walk_t"

    // ________________
    // ----/ Weapon Switch /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    alias w_switch_t "w_switch_on"
    alias w_switch_on "alias w_switch_t w_switch_off; slot1;developer 1; echo [ ARMA PRIMARIA ];developer 0"
    alias w_switch_off "alias w_switch_t w_switch_on; slot2;developer 1; echo [ ARMA SECUNDARIA ];developer 0"
    bind "f" "w_switch_t"



    // __________________
    // ----/ r_drawviewmodel /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

    alias r_drawview0 "r_drawviewmodel 0; developer 1;echo [ O N ]; developer 0; alias r_drawview r_drawview1;"
    alias r_drawview1 "r_drawviewmodel 1; developer 1;echo [ O F F ]; developer 0; alias r_drawview r_drawview0;"
    alias r_drawview "r_drawview0"
    bind "f9" "r_drawview"

    // ____________
    //--- /Crouch Jump/------
    // ¯¯¯¯¯¯¯¯¯¯¯¯
    alias +jumpduck "+jump; w2; +duck; slot10"
    alias -jumpduck "-jump; w; -duck; slot10"
    alias w2 "wait; wait"
    alias w "wait"
    bind CTRL "+jumpduck"



    // ___________________________
    // ----/ Facada Secundaria Rapida /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    alias +quickstab "weapon_knife; wait; +attack2"
    alias -quickstab "-attack2; lastinv"
    bind "ALT" "+quickstab"



    // ____________
    // ----/ ALIASES /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯
    alias sair "slot10; w; slot10; w; w; slot10; slot10"
    alias hidemenu "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10"
    alias eagle "buy; menuselect 1; menuselect 3; buysecon; hidemenu"
    alias colt "buy; menuselect 4; menuselect 3; buyprime; hidemenu; buyequip; menuselect 4; hidemenu; buyequip; menuselect 6"
    alias aug "buy; menuselect 4; menuselect 4; buyprime; hidemenu; buyequip; menuselect 4; hidemenu; buyequip; menuselect 6"
    alias ak-47 "buy; menuselect 4; menuselect 1; buyprime; hidemenu; buyequip; menuselect 4"
    alias sig "buy; menuselect 4; menuselect 2; buyprime; hidemenu; buyequip; menuselect 4"
    alias he "buyequip; menuselect 4; buyequip; menuselect 3; hidemenu"
    alias awp "buy; menuselect 4; menuselect 6; buyprime; hidemenu; buyequip; menuselect 4"
    alias colete "buy; buyequip; menuselect 2 ; buyequip; menuselect 1"
    alias buyprime "buy; menuselect 6; hidemenu"
    alias buysecon "buy; menuselect 7; hidemenu"


    // ______________
    //---/ Sound Volume/-------
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    alias vol0 "volume 0.0; developer 1; echo -MUTE- (__________) ; developer 0; alias volup vol1; alias voldown vol0"
    alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________); developer 0; alias volup vol2; alias voldown vol0"
    alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________); developer 0; alias volup vol3; alias voldown vol1"
    alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______); developer 0; alias volup vol4; alias voldown vol2"
    alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______); developer 0; alias volup vol5; alias voldown vol3"
    alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____); developer 0; alias volup vol6; alias voldown vol4"
    alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____); developer 0; alias volup vol7; alias voldown vol5"
    alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___); developer 0; alias volup vol8; alias voldown vol6"
    alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__); developer 0; alias volup vol9; alias voldown vol7"
    alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_); developer 0; alias volup vol10; alias voldown vol8"
    alias vol10 "volume 1.0; developer 1; echo Volume MAX (_________*); developer 0; alias volup volmax; alias voldown vol9"
    alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
    alias volup "vol6"
    alias voldown "vol1"
    bind "=" "volup"
    bind "-" "voldown"

  7. #6
    Membro
    Info Conteúdo e Citações Jogos Mensageiros
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    Naum cabe tudo numa soh

    // ________________________________________
    //--------/ Hungarians's Two Touch Team Talk v1.0 /-----------------
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    alias atunel "say_team YOYO VOCE VAI PELO TUNEL"
    alias aponte "say_team YOYO VOCE VAI PELA PONTE"
    alias acima "say_team YOYO VOCE VAI POR CIMA"
    alias abaixo "say_team YOYO VOCE VAI POR BAIXO"
    alias adireita "say_team YOYO VOCE VAI PELA DIREITA"
    alias aesquerda "say_team YOYO VOCE VAI PELA ESQUERDA
    alias avolta "say_team YOYO DAH A VOLTA"

    alias btunel "say_team COCA-COLA VOCE VAI PELO TUNEL"
    alias bponte "say_team COCA-COLA VOCE VAI PELA PONTE"
    alias bcima "say_team COCA-COLA VOCE VAI POR CIMA"
    alias bbaixo "say_team COCA-COLA VOCE VAI POR BAIXO"
    alias bdireita "say_team COCA-COLA VOCE VAI PELA DIREITA"
    alias besquerda "say_team COCA-COLA VOCE VAI PELA ESQUERDA"
    alias bvolta "say_team COCA-COLA VOCE DAH A VOLTA"

    alias ctunel "say_team NIGHTRIDE VOCE VAI PELO TUNEL"
    alias cponte "say_team NIGHTRIDE VOCE VAI PELA PONTE"
    alias ccima "say_team NIGHTRIDE VOCE VAI POR CIMA"
    alias cbaixo "say_team NIGHTRIDE VOCE VAI POR BAIXO"
    alias cdireita "say_team NIGHTRIDE VOCE VAI PELA DIREITA"
    alias cesquerda "say_team NIGHTRIDE VOCE VAI PELA ESQUERDA"
    alias cvolta "say_team NIGHTRIDE VOCE DAH A VOLTA"

    alias etunel "say_team OZZY VOCE VAI PELO TUNEL"
    alias eponte "say_team OZZY VOCE VAI PELA PONTE"
    alias ecima "say_team OZZY VOCE VAI POR CIMA"
    alias ebaixo "say_team OZZY VOCE VAI POR BAIXO"
    alias edireita "say_team OZZY VOCE VAI PELA DIREITA"
    alias eesquerda "say_team OZZY VOCE VAI PELA ESQUERDA"
    alias evolta "say_team OZZY VOCE DAH A VOLTA"

    alias ftunel "say_team PELO TUNEL"
    alias fponte "say_team PELA PONTE"
    alias fcima "say_team POR CIMA"
    alias fbaixo "say_team POR BAIXO"
    alias fdireita "say_team PELA DIREITA"
    alias fesquerda "say_team PELA ESQUERDA"
    alias fvolta "say_team DAH A VOLTA"

    alias gtunel "say_team TO INDO PELO TUNEL"
    alias gponte "say_team TO INDO PELA PONTE"
    alias gcima "say_team TO INDO POR CIMA"
    alias gbaixo "say_team TO INDO POR BAIXO"
    alias gdireita "say_team TO INDO PELA DIREITA"
    alias gesquerda "say_team TO INDO PELA ESQUERDA"
    alias gvolta "say_team TO DANDO A VOLTA"

    bind INS "developer 1; echo [YOYO TALK MODE]; developer 0; bind KP_DEL atunel; bind KP_INS aponte; bind uparrow acima; bind downarrow abaixo; bind rightarrow adireita; bind leftarrow aesquerda; bind KP_ENTER avolta"

    bind HOME "developer 1; echo [COCA-COLA TALK MODE]; developer 0; bind KP_DEL btunel; bind KP_INS bponte; bind uparrow bcima; bind downarrow bbaixo; bind rightarrow bdireita; bind leftarrow besquerda; bind KP_ENTER bvolta"

    bind PGUP "developer 1; echo [NIGHTRIDE TALK MODE]; developer 0; bind KP_DEL ctunel; bind KP_INS cponte; bind uparrow ccima; bind downarrow cbaixo; bind rightarrow cdireita; bind leftarrow cesquerda; bind KP_ENTER cvolta"

    bind DEL "developer 1; echo [OZZY TALK MODE]; developer 0; bind KP_DEL etunel; bind KP_INS eponte; bind uparrow ecima; bind downarrow ebaixo; bind rightarrow edireita; bind leftarrow eesquerda; bind KP_ENTER evolta"

    bind END "developer 1; echo [TODOS TALK MODE]; developer 0; bind KP_DEL ftunel; bind KP_INS fponte; bind uparrow fcima; bind downarrow fbaixo; bind rightarrow fdireita; bind leftarrow fesquerda; bind KP_ENTER fvolta"

    bind PGDN "developer 1; echo [EU TALK MODE]; developer 0; bind KP_DEL gtunel; bind KP_INS gponte; bind uparrow gcima; bind downarrow gbaixo; bind rightarrow gdireita; bind leftarrow gesquerda; bind KP_ENTER gvolta"


    // ________________________
    // ----/ DESABLE/ENABLE MSGs /----
    // ¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

    //----/Disable/------
    alias erase1 "bind q weapon_flashbang; bind e weapon_hegrenade ; bind g drop; unbind TAB; unbind i ; unbind o"
    bind backspace "erase1"



    // ______________
    //-------/ Center View /---------
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯

    alias +wow "force_centerview; -mlook; force_centerview"
    alias -wow "force_centerview; +mlook; force_centerview"


    alias cv "cv1"
    alias cv1 "alias cv cv2; bind mouse4 +wow; developer 1; echo -= APELAO! =-; developer 0"
    alias cv2 "alias cv cv1; bind mouse4 gran1; developer 1; echo -= AE! TOMO VERGONHA =-; developer 0"

    bind k "cv"

    // ________________
    //-------/ He STORM mode /---------
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

    alias STR "buy; menuselect 8; menuselect 4; w5; hidemenu; weapon_hegrenade"
    alias STR2 "weapon_hegrenade ; say_team Vo Takar *HE*"


    alias HES "HES1"
    alias HES1 "alias HES HES2; bind mouse4 STR; developer 1; echo [ HE STORM MODE ]; developer 0"
    alias HES2 "alias HES HES1; bind mouse4 gran1; developer 1; echo [ NORMAL GRANADE MODE ]; developer 0"

    bind * "HES"



    // _________________
    // -------/ Grenade Script /----------
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


    bind mouse4 "gran1"
    alias gran1 "weapon_hegrenade; bind mouse4 gran2"
    alias gran2 "weapon_flashbang; bind mouse4 gran1


    // _______________
    //------/ Sniper Mode 2 /---------
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯

    alias tiro_faka "+attack; wait; wait; -attack; slot3"
    alias tira_mira "slot2; wait; slot1"

    alias snipa "snipa1"
    alias snipa1 "alias snipa snipa2; bind mouse4 tiro_faka; bind mouse5 tira_mira; developer 1; echo [ SNIPER MODE ]; developer 0"
    alias snipa2 "alias snipa snipa1; bind mouse4 gran1; bind mouse5 walk_t; developer 1; echo [ NORMAL MODE ]; developer 0"
    bind l "snipa"



    // Taunt Script


    ALIAS ed "ed1"
    ALIAS ed1 "say Eat That;alias ed ed2"
    ALIAS ed2 "say You like that?;alias ed ed3"
    ALIAS ed3 "say Sucker!;alias ed ed4"
    ALIAS ed4 "say Boom! ;alias ed ed5"
    ALIAS ed5 "say Burn , baby !;alias ed ed6"
    ALIAS ed6 "say You suck!;alias ed ed7"
    ALIAS ed7 "say Die, bitch ;alias ed ed8"
    ALIAS ed8 "say Loser ;alias ed ed9"
    ALIAS ed9 "say Yeehaw! ;alias ed ed10"
    ALIAS ed10 "say Oh, yeah!?!;alias ed ed11"
    ALIAS ed11 "say That had to hurt.!;alias ed ed12"
    ALIAS ed12 "say Dirt Bag!;alias ed ed13"
    ALIAS ed13 "say My House!;alias ed ed14"
    ALIAS ed14 "say Bite me!;alias ed ed15"
    ALIAS ed15 "say Im on fire!;alias ed ed16"
    ALIAS ed16 "say Useless.;alias ed ed17"
    ALIAS ed17 "say Ha ha ha!;alias ed ed18"
    ALIAS ed18 "say You be dead!;alias ed ed19"
    ALIAS ed19 "say Next! ;alias ed ed20"
    ALIAS ed20 "say Medic! ;alias ed ed21"
    ALIAS ed21 "say See ya!;alias ed ed22"
    ALIAS ed22 "say Target eliminated. ;alias ed ed23"
    ALIAS ed23 "say Any one else want some? ;alias ed ed24"
    ALIAS ed24 "say And stay down! ;alias ed ed25"
    ALIAS ed25 "say Witness my perfection.;alias ed ed26"
    ALIAS ed26 "say Run Human ;alias ed ed27"
    ALIAS ed27 "say Nice.;alias ed ed28"
    ALIAS ed28 "say Tag, your it.;alias ed ed29"
    ALIAS ed29 "say Sweet!.;alias ed ed30"
    ALIAS ed30 "say Let s rock!?;alias ed ed31"
    ALIAS ed31 "say Sit down;alias ed ed32"
    ALIAS ed32 "say Die;alias ed ed33"
    ALIAS ed33 "say Im sorry, did I blow your head apart?;alias ed ed1"

    bind "j" "ed"



    cl_bob 0
    cl_bobup 0

  8. #7
    Membro Avatar de Turco-Gyn
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    (Editado) nada nao . jah aprendi sozinho ! (Editado)

  9. #8
    Membro Avatar de sling
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    uma coisa cfg agora eh proibido em campeonato de cs coma regra nova da cpl ......

  10. #9
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    uma coisa cfg agora eh proibido em campeonato de cs coma regra nova da cpl ......



    Interessante, ainda bem que a lan house que eu to jogando nem to usando cfg.

    Realmente é mais justo.

  11. #10
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    Originalmente enviada por sling
    uma coisa cfg agora eh proibido em campeonato de cs coma regra nova da cpl ......
    Coitada da CPL. Deviam tirar P de Profissionais do nome
    Ainda bem campeonatos que rolam por ai ,Cpl nao eh 1%. Infelizmente muitos adotam regras da CPL por desinformacao.

  12. #11
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    Alguem sabe as 2 linhas de comando no XP pra deixar o mouse que nem 98?

  13. #12
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  14. #13
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    uhauha

    qto tempo v6 levaram pra escreve td isso????

  15. #14
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    -noforcemparms -noforcemaccel
    Isso isso ..nem lembrava qoe o lord tinha postado .
    Obrigado.

  16. #15
    Membro Avatar de masK-
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    Minha Config r0X

    // hl.exe -game cstrike -console -noforcemaccel -noforcemparms +voice_dsound 1 -nojoy -noipx
    // permet d'enlever l'acceleration de la souris sous et le bug avec les cartes SB Live! sous XP

    echo _____________________
    echo
    echo - [C.A.R] - Comando Armado Rapido
    echo
    echo [C.A.R]GoLf
    echo
    echo #CaR
    echo _____________________


    unbindall
    bind "TAB" "+showscores"
    bind "ENTER" "+attack"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+jump"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "buyammo1"
    bind "-" "sizedown"
    bind "." "buyammo2"
    bind "/" "+movedown"
    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind ";" "+mlook"
    bind "=" "podbotmenu"
    bind "a" "+moveleft"
    bind "b" "buy"
    bind "c" "radio3"
    bind "d" "+moveright"
    bind "e" "+use"
    bind "f" "impulse 100"
    bind "g" "drop"
    bind "h" "+commandmenu"
    bind "i" "showbriefing"
    bind "k" "+voicerecord"
    bind "l" "name [C.A.R]GoLf"
    bind "m" "chooseteam"
    bind "n" "nightvision"
    bind "o" "buyequip"
    bind "p" "kill"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode"
    bind "w" "+forward"
    bind "x" "radio2"
    bind "y" "messagemode2"
    bind "z" "radio1"
    bind "[" "invprev"
    bind "]" "invnext"
    bind "`" "toggleconsole"
    bind "~" "toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+strafe"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "F1" "say [C.A.R] - Comando Armado Rapido... #CaR =p"
    bind "F2" "say OheaOheaOheaOheaOheaOheaOheaOheaOheaOheaOheaOheaOh eaOheaOhea...Cumidia.... =c]"
    bind "F3" "say AUhaUHIAhAUiaUHAhUHuauHAhuHuahHAIHau... que MANEH!.. "
    bind "F4" "say yE! HEADSHOT! LINDO, NA CABECA, JACASHOT AUhaUHAhAHuahuHAUhauHAUhUAH... =c]"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "INS" "+klook"
    bind "PGDN" "+lookdown"
    bind "PGUP" "+lookup"
    bind "END" "centerview"
    bind "MWHEELDOWN" "invnext"
    bind "MWHEELUP" "+jump"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"
    bind "MOUSE3" "+reload"
    bind "MOUSE4" "+voicerecord"
    bind "PAUSE" "pause"
    setinfo dm "1"
    setinfo vgui_menus "1"
    setinfo ah "1"
    setinfo lefthand "0"
    hud_classautokill "1"
    cd_sound "0"
    cd_fps "0"
    voice_modenable "1"
    hud_centerid "1"
    cl_drawnames "1"
    hud_fastswitch "1"
    hud_capturemouse "1"
    fastsprites "0.000000"
    hud_takesshots "0"
    joystick "0.000000"
    sensitivity "3.8"
    m_filter "0.000000"
    m_side "0.8"
    m_forward "1"
    m_yaw "0.022"
    m_pitch "0.022"
    cl_vsmoothing "0.05"
    cl_backspeed "400"
    cl_forwardspeed "400"
    lookspring "0.000000"
    lookstrafe "0.000000"
    cl_cmdrate "30"
    cl_allowupload "1"
    cl_allowdownload "1"
    cl_download_ingame "1"
    cl_cmdbackup "2"
    cl_timeout "35"
    cl_idealpitchscale "0.8"
    cl_himodels "0.000000"
    cl_dlmax "128"
    cl_lc "1"
    cl_lw "1"
    cl_updaterate "20"
    rate "4444444444"
    bottomcolor "0"
    topcolor "0"
    name "[C.A.R]GoLf"
    _snd_mixahead "0.1"
    bgmvolume "1.000000"
    hisound "1.000000"
    suitvolume "0.250000"
    volume "0.500000"
    s_eax "0.000000"
    s_a3d "0.000000"
    s_verbwet "0.25"
    s_bloat "2.0"
    s_numpolys "200"
    s_polysize "10000000"
    s_polykeep "1000000000"
    s_refdelay "4"
    s_refgain "0.4"
    s_leafnum "0"
    s_max_distance "1000.0"
    s_min_distance "8.0"
    s_automax_distance "30.0"
    s_automin_distance "2.0"
    s_distance "60"
    s_doppler "0.0"
    s_rolloff "1.0"
    gl_monolights "0"
    gl_flipmatrix "0"
    gl_overbright "0.000000"
    gl_polyoffset "0.1"
    gl_dither "1"
    mp_decals "300.000000"
    r_bmodelhighfrac "5.0"
    ati_npatch "1.0"
    ati_subdiv "2.0"
    viewsize "110.000000"
    hpk_maxsize "0"
    sv_aim "0"
    sv_voiceenable "1"
    net_graphpos "2"
    net_scale "5"
    net_graph "1"
    con_color "233 233 555"
    brightness "1.000000"
    gamma "2.500000"
    crosshair "1.000000"
    fps_modem "1000"
    fps_max "100"
    console "1.0"
    voice_enable "1"
    voice_scale "2.000000"
    +jlook
    +mlook
    =======================================
    AUTO EXEC
    // SAY

    alias say1 "say [C.A.R] - Comando Armado Rapido #CaR "
    alias say2 "say [C.A.R]GoLf "
    alias say3 "say www.cargolf.hpg.com.br"

    // echo
    alias +pulo "+jump; +duck"
    alias -pulo "-jump; -duck"

    bind "SPACE" "+pulo"

  17. #16
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    O meu ta meio bagunçado Mais tóóó :



    echo <---- Loading ... --->
    echo
    echo
    echo <---- PiPi.cfg totality Loaded --->


    //--------------------------------------------------------------------------

    //================================================== ============================-*>
    //----------------|*MOUSE SENSIVITY*|---------------------------------------
    //================================================== ============================-*>

    sensitivity "3"
    zoom_sensitivity_ratio "0.9"

    //================================================== ============================-*>
    //----------------|*NAME*|-------------------------------------------------------->
    //================================================== ============================-*>


    //================================================== ============================-*>
    //----------------|*CONNECTION SETTINGS*|----------------------------------------->
    //================================================== ============================-*>

    //ISDN/DSL

    rate "999999"
    cl_latency "-61.000521"
    cl_updaterate "28"
    cl_cmdrate "35"

    //LAN

    //rate "15000.000521"
    //cl_latency "-44.000521"
    //cl_updaterate "30"
    //cl_cmdrate "50"



    //================================================== ============================-*>
    //----------------|*BINDINGS*|---------------------------------------------------->
    //================================================== ============================-*>
    bind "TAB" "+showscores; timeleft"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+jump"
    bind "+" "sizeup"
    bind "," "buyammo1"
    bind "." "buyammo2"
    bind "/" "
    bind ";" "+mlook"
    bind "`" "toggleconsole"
    bind "a" "+moveleft; adjust_crosshair"
    bind "b" "buy; adjust_crosshair"
    bind "c" "radio3; adjust_crosshair"
    bind "d" "+moveright; adjust_crosshair"
    bind "e" "+use; adjust_crosshair"
    bind "f" "impulse 100"
    bind "g" "drop; say_team - dropped -"
    bind "h" "r_drawviewmodel 0; cl_bobcycle 0"
    bind "i" "adjust_crosshair"
    bind "j" "r_drawviewmodel 1;cl_bobcycle 0.8"
    bind "l"
    bind "m" "chooseteam"
    bind "n" "nigthvision"
    bind "o" "buyequip"
    bind "q" "lastinv; adjust_crosshair"
    bind "r" "+reload; adjust_crosshair"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "v" "name FanTasY"
    bind "w" "+forward; adjust_crosshair"
    bind "x" "radio2"
    bind "y" "messagemode"
    bind "z" "radio1"
    bind "~" "toggleconsole"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+strafe; adjust_crosshair"
    bind "CTRL" "+duck; adjust_crosshair"
    bind "SHIFT" "uhauhahhaa"
    bind "PGDN" "+voicerecord"
    bind "MWHEELDOWN" "invnext"
    bind "MWHEELUP" "invprev"
    bind "PAUSE" "pause"

    //================================================== ============================-*>
    //-------------------|*Slots*|------------------------------------------->
    //================================================== ============================-*>

    bind "0" "slot10"
    bind "1" "slot1; developer 1;echo -*Rifle*-; developer 0"
    bind "2" "slot2; developer 1;echo -*Pestola*-; developer 0"
    bind "3" "slot3; developer 1;echo -*Faquita*-; developer 0"
    bind "4" "slot4; developer 1;echo -*Biribas*-; developer 0"
    bind "5" "slot5; developer 1;echo -*c4*- developer 0; say_team - Plantando a c4 ^ Cover plZ =D -"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"

  18. #17
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    //================================================== ============================-*>
    //-------------------|*Comunication*|------------------------------------------->
    //================================================== ============================-*>

    bind "F1" "say_team - Go b1 -"
    bind "F2" "say_team - Go b2 -"
    bind "F3" "say_team - Vamu la time =D -"
    bind "F4" "say_team - Ajuda :/ -"
    bind "F5" "snapshot"
    bind "p" "say_team - Mal pelo TK =[ -"
    bind "F7" "say_team - c4 aki ohh -"
    bind "F12" "say - OperadoOoOoOoOoOoOoOo =) -"
    bind "F9" "say_team - Sem avanca ! -"
    bind "F10" "say_team - Walk -"
    bind "F11" "say_team - Shiiii sem barulho -"
    bind "F8" "say_team - Nussssaa Linda =* -"
    bind "*" "say_team NUSSSA QUE BIKE VIOLENTA =)"
    bind "]" "say PiPi's Icq ---> 113408306"
    bind "END" "say_team NAUM TRAVA TIME PORRA "
    bind "HOME" "say Eh MeMo =]"
    bind "\" "say_team Lol Lol Lol =] "
    bind "k" "say HaHa...HeHe...HiHi...HoHo...HuHu =) "
    bind "l" "say QuAk QuAk QuAk QuAk QuAk QuAk QuAk QuAk QuAk QuAk QuAk QuAk >:*"
    bind "UPARROW" "say_team - cima -"
    bind "DOWNARROW" "say_team - baxo -
    bind "LEFTARROW" "say_team <- Esquerda <-"
    bind "RIGHTARROW" "say_team -> Direita -> "

    //================================================== ============================-*>
    //-------------------|*Buy_aliases|--------------------------------------------->
    //================================================== ============================-*>

    alias buyprime "buy; menuselect 6; clearmenu"
    alias buysecon "buy; menuselect 7; clearmenu"
    alias buykevlar1 "buyequip; menuselect 1; clearmenu"
    alias buykevlar2 "buyequip; menuselect 2; clearmenu"
    alias buydefuser "buyequip; menuselect 6; clearmenu"
    alias deagle "buy; menuselect 1; menuselect 3; buysecon; clearmenu; clearmenu"
    alias sig "buy; menuselect 4; menuselect 2; buyprime; clearmenu; clearmenu"
    alias aug "buy; menuselect 4; menuselect 4; buyprime; clearmenu; clearmenu"
    alias mp5 "buy; menuselect 3; menuselect 1; buyprime; clearmenu; clearmenu"
    alias ak-47 "buy; menuselect 4; menuselect 1; buyprime; clearmenu; clearmenu"
    alias colt "buy; menuselect 4; menuselect 3; buyprime; clearmenu; clearmenu"
    alias awp "buy; menuselect 4; menuselect 6; clearmenu"
    alias he "buyequip; menuselect 4; clearmenu"
    alias flash "buyequip; menuselect 3; clearmenu"
    alias clearmenu "wait; wait; wait; slot10; slot10; slot10; wait; slot10; wait; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; wait; slot10; slot10; wait; slot10; slot10; wait; slot10; slot10; wait; slot10"
    //================================================== ============================-*>
    //-------------------|*fps aliases|--------------------------------------------->
    //================================================== ============================-*>

    alias "+clfps" "cl_showfps 1"
    alias "-clfps" "cl_showfps 0"
    alias "+net" "net_graph 3"
    alias "-net" "net_graph 0"

    alias fpsoff "fps_off"
    alias fps_off "alias fpsoff clfps_on; -clfps; -net; developer 1; echo [ F P S - O F F ]; developer 0"
    alias clfps_on "alias fpsoff net_on; +clfps; -net; developer 1; echo [ F P S - 1 ]; developer 0"
    alias net_on "alias fpsoff showall_on; -clfps; +net; developer 1; echo [ F P S - 2 ]; developer 0"
    alias showall_on "alias fpsoff fps_off; +clfps; +net; developer 1; echo [ F P S - O N ]; developer 0"

    bind "n" "fpsoff"

    //================================================== ============================-*>
    //-------------------|*Buy_Binds*|---------------------------------------------->
    //================================================== ============================-*>

    bind "KP_HOME" "ak-47; buyprime; buysecon; buykevlar2; he; flash; say_team - ak.47 -; clearmenu; clearmenu; weapon_knife"
    bind "KP_UPARROW" "colt; buyprime; buysecon; buydefuser; buykevlar2; he; flash; say_team - colt -; clearmenu; clearmenu; weapon_knife"
    bind "KP_PGUP" "awp; buyprime; deagle; buysecon; he; flash; buydefuser; buykevlar2; say_team - awp -; clearmenu; clearmenu; wepon_knife"
    bind "KP_LEFTARROW" "mp5; buyprime; buysecon; buydefuser; he; flash; buydefuser; bukevlar2; say_team - mp5 -; clearmenu; clearmenu; weapon_knife "
    bind "KP_5" "deagle; buysecon; he; flash; buydefuser; buykevlar2; say_team - deagle -; clearmenu; clearmenu; weapon_knife"
    bind "KP_RIGHTARROW" "aug; buyprime; buysecon; buykevlar2; buydefuser; he; flash; say_team - aug -; clearmenu; clearmenu; weapon_knife"
    bind "KP_END" "sig; buyprime; buysecon; buykevlar2; he; flash; say_team - Sig -; clearmenu; clearmenu; weapon_knife"

    //================================================== ============================-*>
    //-------------------|* comandos de walk|*--------------------------------------->
    //================================================== ============================-*>

    alias walk_t "walk_on"
    alias walk_on "alias walk_t walk_off; +speed; developer 1; echo - andando -; developer 0; wait ; scr_connectmsg Andando"
    alias walk_off "alias walk_t walk_on; -speed; developer 1; echo - correndo -; developer 0; scr_connectmsg 0"
    bind "SHIFT" "walk_t"

    //================================================== ============================-*>
    //-------------------|*Demo_settings*|------------------------------------------>
    //================================================== ============================-*>

    bind "KP_INS" "messagemode record; developer 1; echo [** - The Demo is Now recording -**]; developer 0"
    bind "KP_DEL" "stop; developer 1; echo [**- Demo Finish -**]; developer 0"

    //================================================== ============================-*>
    //-------------------|*Mouse*|-------------------------------------------->
    //================================================== ============================-*>

    bind "MOUSE1" "+attack; adjust_crosshair"
    bind "MOUSE2" "+attack2; adjust_crosshair"
    bind "MOUSE3" "radio3"
    bind "MOUSE4" "stopsound"
    bind "MOUSE5" "radio2"

    //================================================== ============================-*>
    //-------------------|*r_draw settings|*--------------------------------------->
    //================================================== ============================-*>

    bind "h" "r_drawviewmodel 0; cl_bobcycle 0 ; cl_bob 0 ; developer 1;echo -[* Sumiu *]-; developer 0"
    bind "j" "r_drawviewmodel 1; cl_bobcycle 0.8; cl_bob 0.01; developer 1;echo -[* Apareceu *]-; developer 0"

    //================================================== ============================-*>
    //-------------------|*name settings|*--------------------------------------->
    //================================================== ============================-*>

    alias nome "nome1"
    alias nome1 "name Uia=); alias nome nome2; developer 1; echo [ Nome LaN ]; developer 0"
    alias nome2 "name -[get^PiPi]-; alias nome nome3; developer 1; echo [ Nome NeT ]; developer 0"
    alias nome3 "name Farofa*; alias nome nome4; developer 1; echo [ Nome ZuerA ]; developer 0"
    alias nome4 "name O.PadeiRo^^; alias nome nome1; developer 1; echo [ Nome Zuera2 ]; developer 0"

    bind "v" "nome"

    ---------------------------------------------------------------------------------------------



    //================================================== ============================-*>
    //-------------------|*Cl_settings*|---------------------------------------------->
    //================================================== ============================-*>

    cl_allowdowload "1"
    cl_allowupload "0"
    cl_backspeed "400"
    cl_dowload_ingame "0"
    cl_forwardseep "400"
    cl_gaitestimation "1.000000"
    cl_himodels "0"
    cl_observercrosshair "0"
    cl_pitchdown "89"
    cl_pitchup "89"
    cl_rate "19999.666"
    cl_showfps "1"
    cl_solid_players "1"
    cl_timeout "99999"

    //================================================== ============================-*>
    //-------------------|*Gl_Settings*|---------------------------------------------->
    //================================================== ============================-*>

    gl_alphamin "0.25"
    gl_cull "1"
    gl_dither "1"
    gl_flipmatrix "0.000000"
    gl_lightholes "0"
    gl_max_size "512"
    gl_monolights "0"
    gl_overbright "0"
    gl_palette_tex "0"
    gl_picmip "1"
    gl_playermip "1000.00000"
    gl_pollyoffset "0.1"
    gl_round_down "6.000000"
    gl_spriteblend "0"
    gl_wateramp "0"
    gl_ztrick "1"

    //================================================== ============================-*>
    //-------------------|*r_settings*|-----------------------------------------------
    //================================================== ============================-*>

    r_decals "0"
    r_drawviewmodel "1"
    r_dynamic "0"
    r_mirroralpha "0"

  19. #18
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    //================================================== ============================-*>
    //-------------------|*s_settings*|------------------------------------------------
    //================================================== ============================-*>

    s_automax_distance "30.0"
    s_automin_distance "2.0"
    s_bloat "2"
    s_distance "60"
    s_eax "0.000000"
    s_geometry "0"
    s_leafnum "0"
    s_max_distance "1000.0"
    s_min_distance "8.0"
    s_numpolys "200"
    s_polykeep "0"
    s_polysize "0"
    s_refdelay "4"
    s_refgain "0.4"
    s_reflect "0"
    s_reverb "0"
    s_rolloff "1.0"
    s_usepvs "0"
    s_verbwet "0.25"

    //================================================== ============================-*>
    //-------------------|*comandos de voz*|-------------------------------------------
    //================================================== ============================-*>

    voice_scale "0.750000"
    voice_enable "1"

    //================================================== ============================-*>
    //-------------------|*m_settings*|------------------------------------------------
    //================================================== ============================-*>

    m_side "0.8"
    m_forward "1"
    m_yaw "0.022"
    m_pitch "0.022"
    m_filter "1.0"

    //================================================== ============================-*>
    //-------------------|*Setinfo*|------------------------------------------------>
    //================================================== ============================-*>

    setinfo "ah" "0.000000"
    setinfo "dm" "0"
    setinfo "ghosts" "0.000000"
    setinfo "vgui_menus" "0"
    setinfo "lefthand" "0"

    //================================================== ============================-*>
    //-------------------|*Violence*|------------------------------------------------>
    //================================================== ============================-*>

    violence_hblood "0"
    violence_ablood "0"
    violence_hgibs "0"
    violence_agibs "0"

    //================================================== ============================-*>
    //-------------------|*Net_settings*|------------------------------------------------>
    //================================================== ============================-*>

    net_graphpos "1"
    net_graphwidth "140"

    //================================================== ============================-*>
    //-------------------|*hud_settings*|------------------------------------------------>
    //================================================== ============================-*>

    hud_centerid "1"
    hud_fastswitch "1"

    //================================================== ============================-*>
    //-------------------|*max_settings*|------------------------------------------------>
    //================================================== ============================-*>

    max_shells "1"
    max_smokepuffs "0"

    //================================================== ============================-*>
    //-------------------|* outros comandos uteis*|-------------------------------------
    //================================================== ============================-*>

    _snd_mixahead "0.1"
    +mlook
    bgmvolume "0.000000"
    brightness "3"
    con_color "200 255 90"
    console "1"
    crosshair "1.000000"
    developer "1"
    fastsprites "0"
    fps_max "100"
    gamma "3"
    graphheight "90"
    hisound "1.000000"
    loadas8bit "0.000000"
    mp_decals "30.000000"
    precache "1"
    scr_conspeed "9999999"
    snd_noextraupdate "1"
    suitvolume "0.250000"
    tracker "0"
    viewsize "120.000000"

    ////================================================== =============================-*> _____________________
    //-----------------|*Configuração do som*|------------------------------------------->
    ////================================================== =============================-*> ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

    alias vol0 "volume 0.0; developer 1; echo -MUTE- (__________) ; developer 0; alias volup vol1; alias voldown vol0"
    alias vol1 "volume 0.1; developer 1; echo Volume 10% (^^_________); developer 0; alias volup vol2; alias voldown vol0"
    alias vol2 "volume 0.2; developer 1; echo Volume 20% (_^^________); developer 0; alias volup vol3; alias voldown vol1"
    alias vol3 "volume 0.3; developer 1; echo Volume 30% (__^^_______); developer 0; alias volup vol4; alias voldown vol2"
    alias vol4 "volume 0.4; developer 1; echo Volume 40% (___^^______); developer 0; alias volup vol5; alias voldown vol3"
    alias vol5 "volume 0.5; developer 1; echo Volume 50% (____^^_____); developer 0; alias volup vol6; alias voldown vol4"
    alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____^^____); developer 0; alias volup vol7; alias voldown vol5"
    alias vol7 "volume 0.7; developer 1; echo Volume 70% (______^^___); developer 0; alias volup vol8; alias voldown vol6"
    alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______^^__); developer 0; alias volup vol9; alias voldown vol7"
    alias vol9 "volume 0.9; developer 1; echo Volume 90% (________^^_); developer 0; alias volup vol10; alias voldown vol8"
    alias vol10 "volume 1.0; developer 1; echo Volume MAX (_________^^); developer 0; alias volup volmax; alias voldown vol9"
    alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
    alias volup "vol6"
    alias voldown "vol1"
    bind "KP_PGDN" "volup"
    bind "KP_DOWNARROW" "voldown"

    bind "INS" "mnick"
    bind "backspace" "messagemode name; developer 1; echo [ Novo nick =] ]; developer 0"


    //================================================== ============================-*>
    //-------------------|*Net_settings*|------------------------------------------------>
    //================================================== ============================-*>

    scr_connectmsg3 "La La La La "
    scr_connectmsg2 " Uia =] Shiiiii ... "
    scr_connectmsg " Bora mata a Pataiada ^.^ "



    echo
    echo ._/)/)
    echo (=._.) --> PiPicoZinn!
    echo (_(")(")
    echo
    echo

    Fico mto grande :/ eauaehuae

  20. #19
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    aposto q vcs q alteram todo o cfg naum sabem p q serve nem a metade dos comando q vcs poe, so pq alguem importante q joga cs poe vcs vaum la e copiam o cfg dele tipo alguem do g3x e esse ai
    se souberem pq naum postem p q serve cada um deles?!?!?!?!
    e como os cara ja disseram a cpl naum aceita mais cfg e a maior parte dos camps q rolam usam as regras da cpl, sendo assim naum adianta seis treina com o cfg alteranda p melhora sendo q nos camp naum vaum usa

  21. #20
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    // Shot mode change

    alias mode1 "bind MOUSE1 +low_sensi; echo [- [=] - PERFECT SHOT MODE - [=] -]; bind a mode2"

    alias mode2 "dev1; bind MOUSE1 +attack; sensitivity 4.4; echo [- - - SENSI. A L T A - - -]; bind a mode3"

    alias mode3 "dev1; bind MOUSE1 +attack; sensitivity 3.3; echo [- - - SENSI. B A I X A - - -]; bind a mode1"

    alias mode "mode1"

    bind a "mode"



    Tipo, alguém gentil poderia me explica como funciona essas porra ??

    meu icq é 75606506 :]

    vlw galera

  22. #21
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    cada cfg mais monstruoso q o otro
    nem sabia q tinha tanta coisa pra muda assim :P

  23. #22
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    Originalmente enviada por Bertoninhu[OCS]
    // Shot mode change

    alias mode1 "bind MOUSE1 +low_sensi; echo [- [=] - PERFECT SHOT MODE - [=] -]; bind a mode2"

    alias mode2 "dev1; bind MOUSE1 +attack; sensitivity 4.4; echo [- - - SENSI. A L T A - - -]; bind a mode3"

    alias mode3 "dev1; bind MOUSE1 +attack; sensitivity 3.3; echo [- - - SENSI. B A I X A - - -]; bind a mode1"

    alias mode "mode1"

    bind a "mode"



    Tipo, alguém gentil poderia me explica como funciona essas porra ??

    meu icq é 75606506 :]

    vlw galera


    vc aumenta ou diminui a sensibilidade do mouse na tecla "a" e atira no mouse1!

    simples...
    mais inutil!
    pelo menos pra mim

  24. #23
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    echo -- Loading ConfiG - [Wanted] MAGUSINA --

    name "[Wanted] MAGUSINA"
    sensitivity "5.8"

    bind "INS" "exec name.cfg"
    bind "HOME" "exec name1.cfg"

    bind "TAB" "+showscores"
    bind "ESCAPE" "cancelselect"
    bind "`" "toggleconsole"
    bind "~" "toggleconsole"
    bind "MOUSE4" "+voicerecord"

    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"
    bind "r" "+reload"
    bind "a" "+moveleft"
    bind "d" "+moveright"
    bind "s" "+back"
    bind "w" "+forward"
    bind "CTRL" "+duck"
    bind "SPACE" "+jump"
    bind "SHIFT" "+speed"
    bind "ALT" "+strafe"

    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"

    bind "z" "radio1"
    bind "x" "radio2"
    bind "c" "radio3"
    bind "y" "messagemode"
    bind "u" "messagemode2"

    bind "e" "+use"
    bind "f" "impulse 100"
    bind "t" "impulse 201"
    bind "g" "drop"
    bind "q" "lastinv"
    bind "m" "chooseteam"
    bind "n" "nightvision"
    bind "b" "buy"
    bind "." "buyammo2"
    bind "," "buyammo1"
    bind "o" "buyequip"

    bind "h" "+commandmenu"
    bind "F1" "say UHAUHAUHAUHAUHAUHAUHHUHAUHAUH"
    bind "F2" "say EH MEMU MEU? - Paul Kersey"
    bind "F3" "say CADA UM COM SEUS POBREMA! - MoDa FoCa"
    bind "F4" ""
    bind "F5" "say_team RUSH!!! GO!GO!GO!"
    bind "F6" "say_team AJUDA AQUI NA B1!!"
    bind "F7" "say_team AJUDA AQUI NA B2!!"
    bind "F8" "say_team JOGA ESSA HE NA MAE, SAFADO!"
    bind "F9" "say_team <<<<<<< RUSH!"
    bind "F10" "say_team RUSH! >>>>>>>"
    bind "F11" "snapshot"
    bind "F12" "retry"

    echo -- [ Binds normaiS ] -- OK

    //----( Scripts )

    // Alias
    alias dev1 "developer 1"
    alias dev0 "developer 0"
    alias hidemenu "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10"

    // Buy
    bind "KP_ENTER" "buyammo2; buyammo1"
    bind "KP_END" "buy; wait; menuselect 1; wait; menuselect 3; hidemenu; hidemenu"
    bind "KP_DOWNARROW" "buy; wait; menuselect 1; wait; menuselect 1; hidemenu; hidemenu"
    bind "KP_PGDN" "buy; wait; menuselect 8; wait; menuselect 6; hidemenu; hidemenu"
    bind "KP_LEFTARROW" "buy; wait; menuselect 3; wait; menuselect 1; hidemenu; hidemenu"
    bind "KP_5" "buy; wait; menuselect 4; menuselect 3; buy; wait; menuselect 4; menuselect 1; hidemenu; hidemenu"
    bind "KP_RIGHTARROW" "buy; wait; menuselect 8; wait; wait; menuselect 3; hidemenu; hidemenu"
    bind "KP_PGUP" "buy; wait; menuselect 8; wait; wait; menuselect 4; hidemenu; hidemenu"
    bind "KP_HOME" "buy; wait; menuselect 4; wait; menuselect 5; hidemenu; hidemenu"
    bind "KP_UPARROW" "buy; wait; menuselect 4; wait; menuselect 6; hidemenu; hidemenu"
    bind "KP_SLASH" "buy; wait; menuselect 8; wait; menuselect 2; hidemenu; hidemenu"
    bind "*" "buy; wait; menuselect 8; wait; menuselect 1; hidemenu; hidemenu"

    // Volume
    alias 0 "Volume 0.0; developer 1; echo - M U D O -(__________); developer 0; alias up 1; alias down 0"
    alias 1 "Volume 0.1; developer 1; echo Volume 10% (*_________); developer 0; alias up 2; alias down 0"
    alias 2 "Volume 0.2; developer 1; echo Volume 20% (**________); developer 0; alias up 3; alias down 1"
    alias 3 "Volume 0.3; developer 1; echo Volume 30% (***_______); developer 0; alias up 4; alias down 2"
    alias 4 "Volume 0.4; developer 1; echo Volume 40% (****______); developer 0; alias up 5; alias down 3"
    alias 5 "Volume 0.5; developer 1; echo Volume 50% (*****_____); developer 0; alias up 6; alias down 4"
    alias 6 "Volume 0.6; developer 1; echo Volume 60% (******____); developer 0; alias up 7; alias down 5"
    alias 7 "Volume 0.7; developer 1; echo Volume 70% (*******___); developer 0; alias up 8; alias down 6"
    alias 8 "Volume 1.0; developer 1; echo Volume 80% (********__); developer 0; alias up 9; alias down 7"
    alias 9 "Volume 1.1; developer 1; echo Volume 90% (*********_); developer 0; alias up 10; alias down 8"
    alias 10 "Volume 1.3; developer 1; echo Volume MAX (**********); developer 0; alias up max; alias down 9"
    alias max "developer 1; echo Volume MAXIMO ATINGIDO; developer 0"
    alias up "6"
    alias down "1"
    bind "KP_PLUS" "up"
    bind "KP_MINUS" "down"

    // Demos
    alias .rec "record demo0;developer 1;echo -- [ recording demo0 ] --;developer 0; alias .rec .rec1"
    alias .rec1 "record demo1;developer 1;echo -- [ recording demo1 ] --;developer 0; alias .rec .rec2"
    alias .rec2 "record demo2;developer 1;echo -- [ recording demo2 ] --;developer 0; alias .rec .rec3"
    alias .rec3 "record demo3;developer 1;echo -- [ recording demo3 ] --;developer 0; alias .rec .rec4"
    alias .rec4 "record demo4;developer 1;echo -- [ recording demo4 ] --;developer 0; alias .rec .rec5"
    alias .rec5 "record demo5;developer 1;echo -- [ recording demo5 ] --;developer 0; alias .rec .rec6"
    alias .rec6 "record demo6;developer 1;echo -- [ recording demo6 ] --;developer 0; alias .rec .rec7"
    alias .rec7 "record demo7;developer 1;echo -- [ recording demo7 ] --;developer 0; alias .rec .rec8"
    alias .rec8 "record demo8;developer 1;echo -- [ recording demo8 ] --;developer 0; alias .rec .rec9"
    alias .rec9 "record demo9;developer 1;echo -- [ recording demo9 ] --;developer 0; alias .rec .rec10"
    alias .rec10 "record demo10;developer 1;echo -- [ recording demo10 ] --;developer 0; alias .rec .rec11"
    alias .rec11 "record demo11;developer 1;echo -- [ recording demo11 ] --;developer 0; alias .rec .rec12"
    alias .rec12 "record demo12;developer 1;echo -- [ recording demo12 ] --;developer 0; alias .rec .rec13"
    alias .rec13 "record demo13;developer 1;echo -- [ recording demo13 ] --;developer 0; alias .rec .rec14"
    alias .rec14 "record demo14;developer 1;echo -- [ recording demo14 ] --;developer 0; alias .rec .rec15"
    alias .rec15 "record demo15;developer 1;echo -- [ recording demo15 ] --;developer 0; alias .rec developer 1;echo -- [ Ja foram gravados 15 demos - para com isso porque eh compulsivO! ] --;developer 0"
    alias .stop "stop;developer 1;echo -- [ Gravacao paralizada ] --;developer 0"

    alias .demo ".recdem"
    alias .recdem ".rec;alias .demo .stopdem"
    alias .stopdem ".stop;alias .demo .recdem"
    bind "Pause" ".demo"


    echo -- [ Alias e ScriptS ] -- OK
    echo -- [ Config LOADED ] --



    Configurações de video, som é o normal.
    OpenGL 800/600
    Ai não muda nada, so acrescenta algumas coisas que eu utilizo.
    Jogar em LAN, e jogar aqui, da na mesma, pois ai ssão coisas que eu utilizo so em casa mesmo.

  25. #24
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    Info Conteúdo e Citações Jogos Mensageiros
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    Dec 2001
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    achu q sao os mais basicos daki mais ai vai :D

    unbindall
    bind "TAB" "+showscores"
    bind "ENTER" "+jump"
    bind "ESCAPE" "cancelselect"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "buyammo1"
    bind "-" "sizedown"
    bind "." "buyammo2"
    bind "/" "+movedown"
    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind ";" "+mlook"
    bind "=" "podbotmenu"
    bind "[" "invprev"
    bind "]" "invnext"
    bind "`" "toggleconsole"
    bind "a" "+left"
    bind "b" "buy"
    bind "c" "radio3"
    bind "d" "+right"
    bind "e" "+use"
    bind "f" "impulse 100"
    bind "g" "drop"
    bind "h" "+commandmenu"
    bind "i" "showbriefing"
    bind "j" "cheer"
    bind "m" "chooseteam"
    bind "n" "nightvision"
    bind "o" "buyequip"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "w" "+forward"
    bind "x" "radio2"
    bind "y" "messagemode"
    bind "z" "radio1"
    bind "~" "toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+moveleft"
    bind "RIGHTARROW" "+moveright"
    bind "ALT" "+strafe"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "INS" "+klook"
    bind "PGDN" "+lookdown"
    bind "PGUP" "+lookup"
    bind "END" "centerview"
    bind "CAPSLOCK" "+voicerecord"
    bind "MWHEELDOWN" "invnext"
    bind "MWHEELUP" "invprev"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"
    bind "MOUSE3" "+use"
    bind "MOUSE4" "+reload"
    bind "MOUSE5" "impulse 100"
    bind "PAUSE" "pause"
    voice_scale "0.750000"
    voice_enable "1"
    voice_forcemicrecord "1.000000"
    console "1.0"
    fps_max "100"
    fps_modem "0.0"
    crosshair "1.000000"
    gamma "3.000000"
    brightness "1.000000"
    con_color "255 155 50"
    net_graph "3"
    net_scale "5"
    net_graphpos "1"
    sv_voiceenable "1"
    sv_aim "0"
    hpk_maxsize "0"
    viewsize "110.000000"
    ati_subdiv "2.0"
    ati_npatch "1.0"
    r_bmodelhighfrac "5.0"
    mp_decals "300"
    gl_dither "1"
    gl_polyoffset "0.1"
    gl_overbright "0.000000"
    gl_flipmatrix "0"
    gl_monolights "0"
    s_rolloff "1.0"
    s_doppler "0.0"
    s_distance "60"
    s_automin_distance "2.0"
    s_automax_distance "30.0"
    s_min_distance "8.0"
    s_max_distance "1000.0"
    s_leafnum "0"
    s_refgain "0.4"
    s_refdelay "4"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_numpolys "200"
    s_bloat "2.0"
    s_verbwet "0.25"
    s_a3d "0.000000"
    s_eax "0.000000"
    volume "0.800000"
    suitvolume "0.250000"
    hisound "1.000000"
    bgmvolume "1.000000"
    MP3Volume "0.800000"
    _snd_mixahead "0.1"
    name "gui"
    team ""
    model "gordon"
    skin ""
    topcolor "30"
    bottomcolor "6"
    rate "7500.000000"
    cl_updaterate "20"
    cl_lw "1"
    cl_lc "1"
    cl_dlmax "128"
    cl_himodels "0.000000"
    cl_idealpitchscale "0.8"
    cl_timeout "305"
    cl_cmdbackup "2"
    cl_download_ingame "1"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_cmdrate "30"
    lookstrafe "0.000000"
    lookspring "0.000000"
    cl_forwardspeed "400"
    cl_backspeed "400"
    cl_vsmoothing "0.05"
    m_pitch "0.022"
    m_yaw "0.022"
    m_forward "1"
    m_side "0.8"
    m_filter "0.000000"
    sensitivity "7.800000"
    joystick "0.000000"
    hud_takesshots "0"
    fastsprites "0"
    cl_corpsestay "600"
    _cl_autowepswitch "1"
    hud_capturemouse "1"
    hud_draw "1"
    cl_righthand "1"
    cl_minmodels "0"
    cl_dynamiccrosshair "1"
    hud_fastswitch "0"
    hud_centerid "0"
    voice_modenable "1"
    hud_classautokill "1"
    setinfo "lefthand" "0"
    +mlook

  26. #25
    Membro
    Info Conteúdo e Citações Jogos Mensageiros
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    Jul 2002
    Mensagens
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    ai galera eu sei q vcs taum cansados de responde isso mas eu eskeci como eu faço p binda as teclas F1, F2 ,F3 e por ai vai

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