+ Responder Tópico
  1. #1
    Membro
    Info
    Registro
    Jul 2002
    Mensagens
    1.886
    Verdinhas
    0

    O que muda no 1.6 !

    Vo posta aki em ingreis umas mudanças do 1.6 sinceramente achei legal soh naum gostei que vai levar tres frages que plantar ou defusar a bomba bah ...
    Mudanças/adições:

    Complete rework of launcher UI;
    "mp_logmessages" set to "on" by default;
    Added spam check to "timeleft" command;
    Added two new rifles, the Galil and Famas;
    Added a Riot Shield for the CTs;
    New version of de_inferno;
    New version of de_aztec;
    Added new map de_airstrip;
    Increased Glock damage slightly;
    Added widescreen view modes for hardware that supports it;
    Changed so the bomb and hostages use T and upside-down T in the radar like players do (to indicate above/below the player);
    Added zoom & health in HLTV;
    Improved load times to join servers;
    Engine supports masked and additive textures modes on models;
    Added widescreen monitor support (16:9 and 5:4);
    Windows HLDS now runs as a VGUI2 panel. Running with -console will run as a console window;
    Windows HLDS now loads sw.dll again, swds.dll is no longer needed;
    HLTV log files have time stamp in file name;
    Changed "Press duck for menu" message to HUD style message and made it last for 6 seconds;
    Planted bomb now flashes in Terrorist's radar; (bom isso!)
    Changed so the bomb and hostages use T and upside-down T in the radar like players do (to indicate above/below the player);
    Changed so the bomb defuser gets three frags for successfully defusing the bomb; Bah tosco demais isso
    Changed so when bomb goes off, the player that planted the bomb gets three frags;
    Changed so live players don't see enemy deaths in the scoreboard; (naum entendi mas eh uma merda)
    Changed default spectator mode to "chase_locked";
    Changed so semi-colons are removed from messagemode text and replaced with commas (prevents exploit);
    Added number of ban entries to "listid" response to aid in parsing;
    Removed command "dem_edit", use "hl.exe -demoedit" instead.
    Novas variáveis:

    Changed default setting for "mp_logmessages" to 1;
    Added server cvar "sv_lan_rate" which specifies the rate to use for all clients on a lan server, default is 20000;
    Added "sv_log_onefile" to determine whether one log file is created (total) or one log file for each map change, which is how it currently is. The default is the current behavior (one for each map change).
    Bugs corrigidos:

    Fixed messagemode exploit where you could set cvars on the client without the console;
    Fixed bug where players could duck while traveling up ladders and not lose any speed (but the sound volume was reduced);
    Fixed players being able to move up ladders faster than their maxspeed;
    Fixed bug with chat input and PIP overlapping while in spectator mode;
    Fixed HLTV flashbang bug;
    Fixed mouse input bug when playing with very low sensitivity in Windows XP;
    Reskinned weapons to improve memory footprint;
    Added spam check to timeleft command;
    Reworked in-game spectator modes to make it easier to use;
    Fixed demo playback for demos containing svc_filetxferfailed messages;
    Fixed bug with HLTV director command 'stufftext';

    HLTV now handles svc_setview correctly;
    Don't relay admin_mod commands to spectators like rate, cl_updaterate, etc;
    Removed unused latency code ( was related to pushlatency);
    If connected to HLTV, allow higher ex_interp values;
    Changed way how status messages are handled (to get total spectator & available slot numbers);
    Default HLTV updaterate will be 10 (not 20) to save bandwidth;
    Fixed demo recording after changelevel;
    Fixed bug where players could duck while traveling up ladders and not lose any speed (but the sound volume was reduced);
    Fixed players being able to move up ladders faster than their maxspeed;
    Fixed spectator bug where you can't always cycle forwards and backwards through the players (you can only cycle one direction);
    Reduced default sv_maxupdaterate value from 60 to 30;
    Fixed bug with snow sounds not playing sometimes;
    Fixed "fakelag" bug that allowed people to set "fakelag" and then connect to a server; (seja lah o que for fake lag mas parece ser util )
    Fixed zoomed sniper crosshair in HLTV mode; (muito bom isso)
    Fixed "sv_visiblemaxplayers" setting not working for info/details query response.
    Eh isso =D
    Zizo

  2. # Publicidade
    Publicidade

  3. #2
    Membro
    Info
    Registro
    Jan 2003
    Mensagens
    9
    Verdinhas
    0

    Re: O que muda no 1.6 !

    Originalmente enviada por Zizo
    Changed so live players don't see enemy deaths in the scoreboard; (naum entendi mas eh uma merda)
    [/B]
    q toskera, qual a utilidade disso, bola fora pra valve...

  4. #3
    Membro
    Info
    Registro
    Jan 2003
    Mensagens
    131
    Verdinhas
    0

    Re: Re: O que muda no 1.6 !

    Originalmente enviada por SiLenTT
    q toskera, qual a utilidade disso, bola fora pra valve...
    pelo que entendi.. aquilo significa que os players mortos nao poderao ver o score dos players vivos quando apertarem tab.... to errado ?

    se nao ? vai ficar tosco

  5. #4
    Membro
    Info
    Beyond Good and Evil
    Registro
    Apr 2002
    Mensagens
    2.616
    Verdinhas
    904

    Os players vivos qd usam showscore nao veem o "DEAD" q tinha nos players q ja tao mortos eu axei melhor

  6. #5
    Suspenso
    Info
    Registro
    Mar 2002
    Mensagens
    2.003
    Verdinhas
    0

    Originalmente enviada por [email protected]
    Os players vivos qd usam showscore nao veem o "DEAD" q tinha nos players q ja tao mortos eu axei melhor
    Melhor, porque quando for defusa a bomba, nego vai fica preocupado se n vem ninguem, pois n vai sabe se tem alguem vivo...

  7. #6
    Membro
    Info
    Registro
    Jan 2003
    Mensagens
    98
    Verdinhas
    0

    pelo um certo lado fica mais rox....o jogo fica mais real com mais suspense..mais por outro....img naum da pra v c o seu time ta vivo pra da um back up!

  8. #7
    Membro
    Info
    Registro
    Jan 2003
    Mensagens
    131
    Verdinhas
    0

    Originalmente enviada por [email protected]
    Os players vivos qd usam showscore nao veem o "DEAD" q tinha nos players q ja tao mortos eu axei melhor
    acho que falei bobagem então

  9. #8
    Membro
    Info
    Registro
    Jan 2003
    Mensagens
    9
    Verdinhas
    0

    agora entendi
    fika dhora

    consigui baxa o 1.6!!!!! r0x d+!!!!!

  10. #9
    Membro
    Info
    Registro
    Mar 2002
    Mensagens
    345
    Verdinhas
    2

    tah fikanu r0x o cs 1.6
    qnd tavam comentanu...axei q ia ser uma bosta!!
    mais agora q eu testei!!
    r0x!!

  11. #10
    Membro
    Autor do tópico
    Info
    Registro
    Jul 2002
    Mensagens
    1.886
    Verdinhas
    0

    Originalmente enviada por [email protected]
    Os players vivos qd usam showscore nao veem o "DEAD" q tinha nos players q ja tao mortos eu axei melhor
    Legal naum tinha entendido mas parece ser bom !
    Na minha opiniaum em resumo o cs 1.6 vai trazer muitas novidades e principalmente o espirito de TP soh achei que eh muita frag pra quem defusa ou planta a bomba 3 eh demais euheuhe

  12. #11
    Suspenso
    Info
    Registro
    Mar 2002
    Mensagens
    2.003
    Verdinhas
    0

    Originalmente enviada por sangue rox
    pelo um certo lado fica mais rox....o jogo fica mais real com mais suspense..mais por outro....img naum da pra v c o seu time ta vivo pra da um back up!
    ENEMY DEAD, os do time vc ve

  13. #12
    Membro Avatar de Lestat Dane
    Info
    Registro
    Sep 2002
    Mensagens
    7.302
    Verdinhas
    421

    Vai ter gente fragger tklizando pra defusar a bomba..
    Pois q ele tkliza ele perde um frag, mas ganha 3 qd defusar... HUAhuahauhua

  14. #13
    Membro
    Autor do tópico
    Info
    Registro
    Jul 2002
    Mensagens
    1.886
    Verdinhas
    0

    heuehue he pode cre isso vai dah ban tb aki na HM ?

  15. #14
    Suspenso
    Info
    Registro
    Aug 2002
    Mensagens
    125
    Verdinhas
    0

    Quem planta a bomba tbm ganha 3 de frag hueaiaeiuih

    1.6 rox

+ Responder Tópico Ir para o Fórum

Compartilhar

Permissões