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  1. #126
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    Leiam isso, eh de um dos caras q desenvolveu o jogo (se vc nao entende ingles, nem deveria reclamar):

    " molotov_billy
    Development Team

    Changes to weapon performance
    I just want to make a few things clear, since I've seen countless topics discussing changes that don't exist.

    There was only a SINGLE change to the accuracy, damage, or recoil of ALL the weapons from beta3.1 to version 1.0. We added slightly to the recoil of the BAR, and that is positively the only change that was made. I've seen alot of posts making sweeping generalizations such as "the game is now an SMG fest", or that "the garand is now useless", etc.

    The only tangible change made to the weapons that could have an effect on gameplay is that the animation times were tweaked. You'll notice that the garand has a short reload, and that the k98 bolt takes a bit longer to operate. (a few others, as well)

    So I'd just like to put all of that to rest - if you think that your favorite weapon is now nerfed, or that the greasegun is now a 'whore' weapon, forget about it! It's all in your head! Just take some time and get adjusted to the new atmosphere, and you''ll realize that you're playing a prettier version of good 'ole 3.1. Like we said, core gameplay is absolutely unchanged. Just relax and get used to the new version."

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  3. #127
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    Originalmente enviada por ]PF[.Baskiat
    Leiam isso, eh de um dos caras q desenvolveu o jogo (se vc nao entende ingles, nem deveria reclamar):

    " molotov_billy
    Development Team

    Changes to weapon performance
    I just want to make a few things clear, since I've seen countless topics discussing changes that don't exist.

    There was only a SINGLE change to the accuracy, damage, or recoil of ALL the weapons from beta3.1 to version 1.0. We added slightly to the recoil of the BAR, and that is positively the only change that was made. I've seen alot of posts making sweeping generalizations such as "the game is now an SMG fest", or that "the garand is now useless", etc.

    The only tangible change made to the weapons that could have an effect on gameplay is that the animation times were tweaked. You'll notice that the garand has a short reload, and that the k98 bolt takes a bit longer to operate. (a few others, as well)

    So I'd just like to put all of that to rest - if you think that your favorite weapon is now nerfed, or that the greasegun is now a 'whore' weapon, forget about it! It's all in your head! Just take some time and get adjusted to the new atmosphere, and you''ll realize that you're playing a prettier version of good 'ole 3.1. Like we said, core gameplay is absolutely unchanged. Just relax and get used to the new version."
    Isso claramente em português significa o que?

  4. #128
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    q eles nao mudaram porra nenhuma nas armas tirando a bar e deixaram o reload da garand mais rapido eu acho huauhauha sei la

  5. #129
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    Originalmente enviada por SDI Lucifer
    Isso claramente em português significa o que?
    Ele diz que a única mudança que fizeram foi na BAR. Mudaram um pouco sua precisão, seu recarregamento e o "coice" que a arma dá. Do resto o cara afirma que não mudaram nada.
    Outra mudanca foi na animacao das armas, que mudaram poucas coisas,
    como a garand tem um reload menor, e a K98 tem um disparo mais acentuado. Ou seja, isso nao afeta o gameplay de forma alguma.
    Li tb no mesmo forum (forum oficial do time, onde o proprio time q desenvolveu o jogo fala) que eles tb nao mudaram a velocidade de movimento no jogo: a única mudança foi que agora TODAS as classes se movem na MESMA velocidade, ao contrario da 3.1. Mas a velocidade continua a mesma. Entenderam?
    Por exemplo, vamos supor que na 3.1 a velocidade seria assim:

    Riflemen = x
    MGgunner = x-2
    Sargent = x-1

    Agora na 1.0 ta assim:

    Riflemen = x
    MGGunner = x
    Sargent = x

    Por isso que alguns podem ter tido a impressão que mudou, mas mudou apenas isso, as classes estao com a mesma velocidade, que é a mesma da 3.1.

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