Unofficial patch 1.0.4 changes
a lista é grande, mas tem coisa ai que descobriram que a blizzard não havia mencionado antes hehe..
no patch uma barra de xp nova e algumas insígnias que ao que tudo indica vai mostrar seu prestige level, assim como funciona em COD MW2 por exemplo.
particularmente gostei disso:
MF swapping made obsolete. Your MF rises ‘slowly’ to its max equipped value ie over ~120 seconds from you equipping a piece, its MF bonus is added to your character sheet – cant swap just before final blow, unless you want to kite around last mob for 120 secs.
Levels of Excellence added. Gain a temporary ‘level of excellence’ on each elite kill. This number is tracked on your character perpetually and you don’t lose it if you change games/acts etc.
Every time you kill your 500th elite, a guaranteed Legendary drops (ilvl and affix rolls depending on Act and MF Gear as usual). This resets your ‘Level of Excellence’ to zero.
This Legendary is Bind On Equip, so now while a certain amount of farming guarantees everyone a legendary drop, you need to make a choice – use it/save it for alt OR put it on AH/Trade. Can’t use and pass on. This will provide the much needed item sink, else a guaranteed Legendary drop will eventually flood the economy.
This LoE system was favored for its simplicity and effectiveness. Its pretty much the WoW ‘token’ system, which essentially guarantees end game gear progression, as long as you’re running the content, even if you’re missing out on drops.
They’ve spent a lot of time and effort making Legendaries cool. Needed to strike a balance between them being too common and too rare. Hence this system, as well as making them BoE, to ensure balance of economy. There will be some changes to affix rolls of class specific items”
Tudo previsão errada
E que bom que estavam erradas, curti muito o esquema atual, que vai inutilizando o MF dos itens conforme você progride no jogo.