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  1. #26
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    Originalmente enviada por GSJ
    Mx440 acho que não rodará mesmo...
    Apenas as Dx8 para cima o farão.

    Estou apostando que o game vai estar bem otimizado, contrariando a maioria das expectativas.
    Algo que rodará satisfatoriamente em Radeon 9500/9600 e Ti4200 sim.
    Cara, sinceramente, meu palpite é que as MX440 vão rodar sim. O Carmack não é burro de pedir uma configuração monstro pra rodar os jogos dele. Nunca foi assim, e pelos depoimentos vai continuar não sendo.

    No meu micro aquele alpha rodou legal. Isso que o bagulho não tá otimizado nem nada. Eu achava que nem ia abrir a tela do jogo e, 10seg. depois, já tava jogando.

    Mas, eu vou esperar sair o jogo ou a id falar a configuração mínima de vídeo pra se rodar com qualidade boa pra eu pensar em trocar de VGA.

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  3. #27
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    Yen está offline
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    tem q esperar sair, nao adianta ficar imaginando

  4. #28
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    roda no meu a uns 60 fps se eu me lembre bem

  5. #29
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    Originalmente enviada por Lord Mephisto
    roda no meu a uns 60 fps se eu me lembre bem
    Com exatamente esse pc da assinatura? e como estava configurado??

  6. #30
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    John Carmack Speaks: Ideal Video Cards for Doom III

    There have been many questions about this so it's time for some answers...

    I was doing more reading around about Doom III, filling the void until it's release and stumbled onto this Gamespy interview with John Carmack, the lead programmer for ID software, who has designed the Doom III Engine. In this particular question he speaks on the ideal cards and their performance with Doom 3. I hope this helps in answering eveyones questions and headaches in ragards to what hardware they will need or already have in order to play such monsterously amazing games.


    Q - GameSpy: The world of video cards seems to change on a daily basis. What do you think of the current crop of cards on the market, and where do you see things heading? Are there any new cards that interest you? Where would you like to see things go?

    A - John Carmack: There are interesting things to be said about the upcoming cards, but NDAs will force me to just discuss the available cards.

    In order from best to worst for Doom:

    I still think that overall, the GeForce 4 Ti is the best card you can buy. It has high speed and excellent driver quality.

    Based on the feature set, the Radeon 8500 should be a faster card for Doom than the GF4, because it can do the seven texture accesses that I need in a single pass, while it takes two or three passes (depending on details) on the GF4. However, in practice, the GF4 consistently runs faster due to a highly efficient implementation. For programmers, the 8500 has a much nicer fragment path than the GF4, with more general features and increased precision, but the driver quality is still quite a ways from Nvidia's, so I would be a little hesitant to use it as a primary research platform.

    The GF4-MX is a very fast card for existing games, but it is less well suited to Doom, due to the lower texture unit count and the lack of vertex shaders.

    On a slow CPU with all features enabled, the GF3 will be faster than the GF4-MX, because it offloads some work. On systems with CPU power to burn, the GF4 may still be faster.

    The 128 bit DDR GF2 systems will be faster than the Radeon-7500 systems, again due to low level implementation details overshadowing the extra texture unit.

    The slowest cards will be the 64 bit and SDR ram GF and Radeon cards, which will really not be fast enough to play the game properly unless you run at 320x240 or so.

    Fonte: Warp2search Forum

    Acho que isso ajuda

    Falow...

  7. #31
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    Originalmente enviada por DitzelCWB
    John Carmack Speaks: Ideal Video Cards for Doom III

    There have been many questions about this so it's time for some answers...

    I was doing more reading around about Doom III, filling the void until it's release and stumbled onto this Gamespy interview with John Carmack, the lead programmer for ID software, who has designed the Doom III Engine. In this particular question he speaks on the ideal cards and their performance with Doom 3. I hope this helps in answering eveyones questions and headaches in ragards to what hardware they will need or already have in order to play such monsterously amazing games.


    Q - GameSpy: The world of video cards seems to change on a daily basis. What do you think of the current crop of cards on the market, and where do you see things heading? Are there any new cards that interest you? Where would you like to see things go?

    A - John Carmack: There are interesting things to be said about the upcoming cards, but NDAs will force me to just discuss the available cards.

    In order from best to worst for Doom:

    I still think that overall, the GeForce 4 Ti is the best card you can buy. It has high speed and excellent driver quality.

    Based on the feature set, the Radeon 8500 should be a faster card for Doom than the GF4, because it can do the seven texture accesses that I need in a single pass, while it takes two or three passes (depending on details) on the GF4. However, in practice, the GF4 consistently runs faster due to a highly efficient implementation. For programmers, the 8500 has a much nicer fragment path than the GF4, with more general features and increased precision, but the driver quality is still quite a ways from Nvidia's, so I would be a little hesitant to use it as a primary research platform.

    The GF4-MX is a very fast card for existing games, but it is less well suited to Doom, due to the lower texture unit count and the lack of vertex shaders.

    On a slow CPU with all features enabled, the GF3 will be faster than the GF4-MX, because it offloads some work. On systems with CPU power to burn, the GF4 may still be faster.

    The 128 bit DDR GF2 systems will be faster than the Radeon-7500 systems, again due to low level implementation details overshadowing the extra texture unit.

    The slowest cards will be the 64 bit and SDR ram GF and Radeon cards, which will really not be fast enough to play the game properly unless you run at 320x240 or so.

    Fonte: Warp2search Forum

    Acho que isso ajuda

    Falow...
    Isso é velho cara...

    John Carmack até já falou que com GF3 ia rodar bem Doom 3... Ele muda de opnião cada vez que lança uma placa nova.

    Agora a gente não sabe se o jogo vai sair leve ou não, isso só quando lançar o jogo..

    []'s

  8. #32
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    po kra eu acho q o jogo vai rodar bemzinhu na ti 4200 sim ... mas o negocio eh arranjar bastante memoria ram ... aqui o alpha com 256 mb parecia q nem tinha memoria ram ... naum parava de ler o hd .... 512 mb eh o minimo do minimo ....

  9. #33
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    Originalmente enviada por fredssj
    Isso é velho cara...

    John Carmack até já falou que com GF3 ia rodar bem Doom 3... Ele muda de opnião cada vez que lança uma placa nova.

    Agora a gente não sabe se o jogo vai sair leve ou não, isso só quando lançar o jogo..

    []'s
    Blz, pensei que fosse novo, pela data do topico do cara lah (17/12/2003).

    Falow...

  10. #34
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    acho que é meio velha esta entrevista


    hj em dia ele nao falar das fx e do ultrashadow..

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