Levando em conta q todos os sites importantes assinaram contratos de sigilo com a Nv, uma "preview" me chamou atencao:
"what we’ve seen this is the most exciting product from Nvidia since the launch of the first Geforce a few years ago"
"we’ve had a long discussion with Mark Rein from Epic, the developer of the Unreal and Unreal Tournament games, and talked to him about shaders, anti-aliasing, performance, etc. and basically what he’d like to see in future graphics cards. Mark was genuinely enthusiastic about Nvidia’s new architecture, and not just because they’ve got a deal with Nvidia. Especially the shader 3.0 compatibility allows him to program more efficiently, faster and with higher fidelity than was possible with shader 2.0 or 2.0b"
"Nvidia did not shy away from getting down to detail about the NV40' features, of which some reminded us of 3dfx’ Rampage, a design which never made it to the market and to which Nvidia now owns the rights. But honestly the NV40 architecture is every bit as revolutionary as Geforce was, we'll have to give Nvidia credit for that. On paper it looks like a card that'll give 3D gaming performance and image quality a big boost, vastly improve video playback and bring cinematic computing yet another step closer
Como nao podem revelar nada de concreto sobre o q viram, o fato de mencionarem o Rampage eh curioso.
Pra kem nao sabe, o Rampage seria o substituto das Voodoos 2, mas por pressoes de mercado lancaram o V3 e o rampage ficou de sair pra substituir as V5.
Era pra ser um chip revolucionario e ao mesmo tempo a salvacao da 3Dfx, mas por motivos q vc ve nesse artigo, nunca chegou ao consumidor.
Caracteristicas do Rampage:
"3dfx learned from their mistakes and pulled out all stops while making this card. It was to have had the power and image quality to remain unmatched by the competition’s offerings. As far as performance is concerned, the Rampage would have been slightly speedier than a GeForce3 offering. However, the Rampage’s image quality and feature set would have easily separated it from the competition.]"
"The high-end Spectre offering was to make use of two Rampage chips, and one Sage unit. The Sage unit wasn’t a "smart chip" of some sort, but rather, it was 3dfx’s external transformation and lighting unit that supported twenty-five hardware lights."
One of the most-advertised features for Matrox’s new Parhelia offering is its 10-bit per RGBA component processing. Well, Rampage would have layed the smackdown on Matrox as well. Rampage was set to feature 13-bit per RGBA component, allowing it to have 52-bit internal color processing. It still made use of 32-bit output, but the quality, and precision of colors would have been of a much higher standard than anything offered by today’s commercial video card product
Rampage would provide for (performance-hit) free FSAA. When dual texturing was used with anisotropic filtering, Rampage again would have provided (performance-hit) free FSAA.
Esse chip foi feito na epoca pra competir com a futura linha G3, e seria uma Vga com dual chip e arkitetura revolucionaria.
Bem...a Nv40 tem 2 molex
Tbm era revolucionario no suporte de hardware e na qualidade de imagem.
Eh claro q nao da pra dizer o q ao certo fez o sujeito citar o Rampage depois de ver o Nv40, mas de qqr forma eh um otimo sinal, pelo menos ate agora foi a noticia q me dexou mais animado sobre o Nv40.
Ler sobre os detalhes do Rampage me animou muito mais do q qqr especulacao q tenha saido sobre o Nv40 em si.