Chegou ao cumulo de mandar desligar o brilinear da Nv pra se dar bem nos comparativos, mandou usarem testes q nao detectavem as "Optimizacoes" da Ati...
Barba, cabelo e bigode..
" The shock comes because ATI has consistently touted its own texture filtering techniques as superior to the competition's, talking down the so-called "brilinear" filtering algorithm used by NVIDIA and encouraging use of tools for IQ analysis that don't show the effects of ATI's method. "
q vergonha, mandando ligar full trilinear nas Nv pra competir com o parcial da Ati
"What to make of all this?
Whatever the merits of ATI's adaptive trilinear filtering algorithm, ATI appears to have intentionally deceived members of the press, and by extension, the public, by claiming to use "full" trilinear filtering "all of the time" and recommending the use of colored mip map tools in order to verify this claim. Encouraging reviewers to make comparisons to NVIDIA products with NVIDIA's similar trilinear optimizations turned off compounded the offense. Any points ATI has scored on NVIDIA over the past couple of years as NVIDIA has been caught in driver "optimizations" and the like are, in my book, wiped out"