Servidor Brasileiro de Savage Full ( Ajuda )
queria saber uma coisa..
quantos brasileiros jogam savage versao 1.02? ( a 1.0 ta cheio de pirateado )...
Eu estou perguntando pq eu estou afim de pegar o jogo original.
e contactar o terra para pedir um servidor full de savage atualizado..
ae seis ja sabem pq eu to perguntando quantas pessoas tem o original neh?
o jogo ja chego no brasil sim...
eh soh vc comprar ele online ae tu recebe uma cdkey e um link pra baixar o jogo.
( do proprio site oficial )
Get an authentic CD-Key to play Savage! By filling in the information below and purchasing Savage from iGames Publishing you will get a CD-Key, access to the game file download, and access to a downloadable version of the manual.
Originalmente enviada por Falcon_br
e quanto ta o jogo?
Buy now for $39.95 (each) to get instant gratification for your online play!
pra quem acha q nao vale a pena comprar..
O Savage usa o Silverback Engine
The SilverbackTM Engine, designed specifically for Savage, enables both the RTS and FPS viewpoints to go through the same 3D rendering process, creating both fluid, team-based gameplay and amazing, immersive graphics.
For information regarding the Silverback Engine please email [email protected].
A brief feature list of the Silverback Engine follows:
—Possibly the easiest engine to modify and develop for, ever created
—Virtually every aspect of Savage can be tweaked with simple console commands to create a new game in a matter of hours
—Modify weapons, characters, items, effects, buildings, and the entire RTS tech tree without touching any code
—The game code itself is separate from the core engine and compiles into a separate DLL, making modification very straightforward
—Powerful level editor integrated right into the Silverback engine
—The editor is actually a "mod" for Silverback, and goes through the same rendering engine
—Deform terrain in real-time and sculpt intricate landscapes in a matter of seconds!
—Create a level and try it out in the game immediately, with no level compiling required
—Client side prediction
—Trajectory evaluation for projectiles
—Tightly integrated into Silverback to allow for a smooth multiplayer experience
—OpenGL based rendering engine optimized for hardware T&L
—Hierarchal skeletal animation and deformation system
—Incredibly realistic grass rendering effects
—Moving cloud layer casts shadows on the entire world
—Dynamic time of day changing during the course of a game
—Flexible and highly optimized terrain renderer, utilizing triangle strips, multiple texture layers, unique per-tile texturing, and allowing real-time deformation
—Navigation mesh based path-finding
—Designed to support "RTS style" AI (workers, NPCs), as well as combat AI to fight against FPS players
—AI takes into account dynamically placed structures using CSG against the nav. mesh
ninguem joga Savage?
Po o jogo eh muito parecido com Natural Selection ..
So q eh em campos abertos...
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