Como assinante da Gamespot e IGN Insider
cabei de ler o review do FSW para o XBOX e baixar o VIDEO REVIEW disponibilizado para o pessoal assinante
O jogo esta MUITO impressionante. depios de ter visto8 meses atras um video aonde mostravam o cara ensinando os basicos do jogo ver o mesmo em sua fase completa foi babante
O jogo dev estar vindo em breve para o PC entao preparem-se para talvez o melhor jogo do seu genero (q na verdade eh uma mistura de generos)!
O jogo devera estar sendo disponibilizado amanha ou no mais tardar depois de amanha... ai posto o que achei depois
Link para a REVIEW quem tiver interesse:
"Full Spectrum Warrior is not a realtime strategy game, but it's like one. It's not a first- or third-person shooter, but it's like one, and it's not a straight action game, but it's certainly, well, very much like one. The fact is, Pandemic's original strategy-based, tactical military simulator comprises components of all these things and is genuinely a bird of a different color."
In the end, Full Spectrum Warrior is an amazing achievement in design, and really, it's an amazingly visionary and original piece of code, full stop. Sure, there is room for improvement, but the game is still top-notch at every level of development and execution, and Pandemic's final product is a beautiful thing to look at, to play, and to compare to anything else in the marketplace.
As a game, it's thorough, deep, compelling, and it gives players something genuinely unique to play alone or with a friend. It could be longer, it could have more modes of play, and it could, nay, should, have an adversarial online ability, but I guess that's why they have sequels. Perhaps it's because Pandemic literally spent two years working on perfecting the camera system so that they couldn't spend more time on multiplayer modes, I don't know. What I do know is that if you own an Xbox and want a daring, awesome game to play this summer, you cannot go wrong with Full Spectrum Warrior."
An outstanding, high-level production, beautifully presented with a superb intro movie, solid cutscenes and one monster tutorial.
Great detail, excellent use of blurring, awesome particles, fire and explosions, great looking character models, and superb environments.
Solid, likeable themes, ranging from atypical militaristic to local Arab and Muslim influenced music. Great voice talent and well written lines. The constant chatter is always amusing.
Solid mechanics and innovative design push this game into an area no one's been before. It doesn't quite bloom into as deep a game as it could, but that's what sequels are for.
8.0 Lasting Appeal
The 10-12 hour single-player campaign is much harder if you bump the difficulty level. The co-op LIve part is great, but where are all the online mini-games, or adversarial for starters?
(out of 10 / not an average)
VIDEO IN-GAME (106 Mb)