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  1. #1
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    Soldner...

    Bah, to por fora dos games, caralho... Dae to com esse jogo, axei ele do caralho, porém to com um problema loko e xato.

    Não consigo jogar direito, vira e emxe fexa o jogo falando que não tem memória virtual suficiente !!!

    Eu tava com memória virtual desabilitada, dae botei 2gb de memo virtual e melhoro mas continua dando isso !!

    Tenho um AXp 2800, 1gb DDR4000, 2x80gb WD SE, Abit NF7-S, R9500PRO.

    O jogo tá rápido, fluindo e pah a 1280, mas dah esses paus !

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  3. #2
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    Parece que o problema esta no ads.
    ADS - Advanced destruction system.

    O problema é que ele coloca todas as modificações no mapa, na memoria ram. Quer dizer que se vc gosta de sair atirando nas casas. Tacando granada para fazer buraco, criando um trincheira usando C4 e etc, esse problema vai ocorrer com vc depois de um tempo.

    Da para jogar 2 mapas destruindo tudo que se pode, o problema é que ele não esta liberando o espaço na memória depois que vc sai da missão.

    Pessoal recomenda vc jogar um mapa, sair e voltar para o jogo e jogar no mapa seguinte. Esse problema sera consertado no próximo patch que esta perto de sair.

  4. #3
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    Mas eu não saio destruindo tudo não. As vezes mal e mal pego meu helicoptero ou me Urutu e ele fexa dizendo q cabo a memoria, nem dei 1 tirinho... :/

  5. #4
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    Originalmente enviada por VooDooMan
    Mas eu não saio destruindo tudo não. As vezes mal e mal pego meu helicoptero ou me Urutu e ele fexa dizendo q cabo a memoria, nem dei 1 tirinho... :/
    Tenta desabilitar o ADS.
    Sei que o jogo perde toda a graça sem ele, mas desabilita apenas para ver se acontece alguma coisa.

    Se não der esse erro então o problema é com o ADS mesmo.

  6. #5
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    Vlws, vou tentar caso reinstale essa bagaça após algum patch novo, tem muito bug nessa pqp.

  7. #6
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    Originalmente enviada por VooDooMan
    Vlws, vou tentar caso reinstale essa bagaça após algum patch novo, tem muito bug nessa pqp.
    Dae nem vai precisar testar pq esse bug ja vai estar corrigido...

  8. #7
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    Saiu patch novo ontem, nem testei ele ainda:
    http://soldner.jowood.com/?RubrikIde...&lang=en#10130

    São 20 megas e aqui esta tudo que mudou:

    General:
    - improved network performance for vehicles
    - single player: fixed error in political system, which spawned only us units as enemies
    - adjusted the 3rd person camera for all vehicles
    - loading times have been decreased
    - redesign of the player list/score table
    - mapload time when joining a server decreased, ie. disconnect wait time reduced
    - fixed the client and server crash
    - anti cheat "WACHE v2" has been activated, Wache stands for Wings Anti Cheat
    - added selectable actions on detecting user with modified data (mod or cheats)
    - no accounting for players with modified data (TKs, money, points etc.)
    - fixed incorrect lighting on soldier-models if NightVision is activated

    Gameplay:
    - WACHE v2 activated:
    * detection of players with modified weapons, vehicles or soldiers
    * various server-controlled actions on cheat-detection via web-interface
    - added different color-formatting to killmessages
    - no money bonus after healing yourself with the medi-kit
    - fixed terminal in 'Finding Lenin' map, both teams are now able to buy Tanks
    - messages sent by the server are now localized depending on client's language
    - fixed list-selection in vote-menu
    - disabled text colorization abuse
    - C4 Bombing Kit price increased and vanishing time decreased to 5 minutes
    - Time Limit of all game modes have been set to a default value

    Vehicle/Jets/Helicopter:
    - increased maximum possible flight height
    - changed 3rd person camera for jets
    - HUD extensions for jets and helis are hidden in 3rd person mode
    - fixed glitches in cannon camera for some helis/jets
    - extended HUD functionality for jets/helis
    - fixed impact on terrain for vehicle and damage calculation
    - improved physics calculation, new driving-physics implementation for all vehicles
    - physical properties for vehicles adjusted to new system
    - colliding jets/helis will now be both destroyed

    CommanderMode/PlayerMap:
    - known commander mode crash fixed
    - added toggle for fullscreen/windowed playermap
    - fixed icon display for user sitting in a vehicle
    - fixed a server-crash during activated CommanderMode
    - you can now chat in Commander Mode
    - Bots can use vehicle-weapons properly
    - fixed display of request-icons outside the visible map-area
    - changed color and description of exit-button in team-equip menu
    - added player map option for the commander, press 'k' to open normal player map, 'm' for commander-mode
    - new player-icons for map
    - Commander is able to store team member selections on keys
    - Player Map: Player Names can now be shown optionally
    - Commander is able to store his satellite view positions on keys
    - Your position on the playermap has now an arrow with your view direction
    - Commander: Added User Interface for teamcash requests

    Soldier:
    - new animations for idle-animations for different weapons
    - rotation mismatch fixed after wall-climbing
    - after leaving a vehicle, the look direction of the player won't flip randomly
    - fixed multiple collision issues with soldier (hang-sliding in free-fall animation etc.)
    - reduced animation effects on camera in 1st person view


    Weapons:
    - reduced sound-volume and distance of distant rifle effects
    - fixed a 'no-particle-effects' bug if you fired weapons on a close target
    - several sound fx adjustments as volume and distance settings

    Misc:
    - task-switch fix during loading screen
    - mouse sensitivity settings has been adjusted/increased
    - added 'Restore Defaults' to controller settings
    - added 'Air Brake' to flight-controller
    - replaced 'Alternate Fire' with 'Look' in flight-controller menu
    - System Messages are now being displayed in yellow
    - font-size of console text can be set in user.ini (Console.FOnt.Size = x)
    - teamscreen play-buttons are now disabled until server responded to prevent multiple re-spawns
    - added '/tell' command to send a private chat message to a player, these are displayed in green, /clantell is under consideration too
    - player name is now limited to 24 characters to prevent abuse in LAN games
    - optimized connection procedure, netcode improvements
    - improved packet-loss handling and reduced bandwith consumption
    - Multiplayer mode Hostage Rescue was changed to better manage players who kill hostages
    - we removed blue and red as colors for names so people dont mix them up with teams


    Não mudou apenas isso que eu sei que tem armas novas (uma pistola e um sniper), um tanque novo, e varios bugs corrigidos. Logo que eu puder eu instalo esse patch aqui.

    PS: Vou postar esse post duas vezes pq tem gente que não entra nos dois tópicos.

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