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  1. #1
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    próximo path terá terrenos flutuantes no céu

    Acabei de ler essa notícia e ver screenshots aqui:
    http://www.kotaku.com.br/conteudo/mi...uantes-no-ceu/

    não gostei muito, mas qualquer novidade é bem vinda...

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  3. #2
    Membro Avatar de RawArkanis
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    Que eu saiba o 1.6 só vai ter o nether no SMP.
    Acho que isso ai vai ficar pro 1.7.

  4. #3
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    Citação Citando RawArkanis Ver mensagem
    Que eu saiba o 1.6 só vai ter o nether no SMP.
    Acho que isso ai vai ficar pro 1.7.
    Nada o 1.6 vai ter um monte de coisas como correção de bugs, sistema de mapas, nether multiplayer, e mais algumas surpresas que o notch anunciou fazendo suspense, creio que os continentes flutuantes são partes dessa surpresa...

  5. #4
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    queria que a chuva nunca tivesse sido implantanda.

    é legal nos primeiros 30s depois enche o saco pro resto da vida

  6. #5
    Membro Avatar de DeogeXBr
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    Veio! se tiver terreno flutuante eu vo... aaa eu vo implora pra voltar!!!!

  7. #6
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    no single tbm vai ter
    entao vc nem precisa voltar ^^

  8. #7
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    Acabei de ler na pagina de Minecraft no facebook que o patch 1.6 sai no provavelment no final dessa semana (Minecraft
    Minecraft 1.6 coming later this week!)

    \o/ yeah

  9. #8
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    The changelist for 1.6

    Minecraft Beta 1.6 is getting release later this week.

    Here’s the changelist so far:

    1.6:

    + Added Nether support to multiplayer
    + Added craftable maps
    + Added hatches
    + Added tall grass in some biomes
    + Mushrooms now spreads (very) slowly
    + Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.

    * It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
    * Players stuck in walls will slide towards the nearest gap if there is one
    * Made booster tracks speedier
    * Severely nerfed fire so it spread slower, and doesn’t spread infinitely
    * Seeds are now found in tall grass, using a hoe on the ground no longer works
    * Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
    * Activated dispensers make sounds and trigger particles in multiplayer
    * Doors make sound for other players in multiplayer
    * The record player now supports more than 15 different songs

    * Fixed running out of memory corrupting the current level
    * Fixed the side textures of grass getting extra dark when mining them
    * Fixed anaglyph 3d rendering mode having severe visual bugs
    * Fixed the crash screen vanishing immediately
    * Fixed not being able to target blocks when at x or z pos 1000
    * Fixed the achievements screen messing up the sky color
    * Fixed saving while sneaking dropping the player through the ground
    * Fixed a system clock change messing up the game speed
    * Fixed rain sounds not playing with fast graphics enabled
    * Fixed hair and cloaks being rendered in the wrong locations on sneaking players
    * Fixed the attack/swing animation not being applied to the armor layer
    * Fixed player rotation not being loaded correctly when loading a saved game
    * Fixed arrow physics, making them not get stuck midair when you open a door
    * Fixed arrows hitting reeds, portals, and other non-solid blocks
    * Fixed keybindings not getting saved properly under certain conditions
    * Fixed the player not being able to sneak off lowered blocks like cacti
    * Fixed a bug where the player could mine without swinging their arm
    * Fixed boats placed on snow being placed too far up
    * Fixed submerged boats rising very very fast
    * Fixed sand dropping onto boats getting stuck in a falling animation
    * Fixed a game crash when riding a vehicle or animal into the nether
    * Fixed falling while riding not dealing damage to the rider
    * Fixed buttons and levers too close to the player being impossible to use
    * Fixed dispensers shooting through walls
    * Fixed fire hurting through wall corners
    * Fixed entities reaching water through wall corners
    * Fixed placing doors next to cacti creating half-doors
    * Fixed buttons and levers being placeable on leaves in “fast graphics” mode
    * Fixed furnaces and dispensers not dropping their contents when destroyed
    * Fixed dispensers biasing later slots
    * Fixed farmland taking too long to dig
    * Fixed tilling below some blocks being possible
    * Fixed tilling the underside of blocks somehow working
    * Fixed fences and stairs sometimes becoming invisible
    * Fixed walking on top of fences not producing step sounds
    * Fixed fire sometimes existing mid-air as an invisible block of pain
    * Fixed fences and wooden stairs not being flammable
    * Fixed fire effect on burning entities sometimes getting rendered in the wrong location
    * Fixed fishing rod rendering being a bit lacking
    * Fixed fishing rods being stackable
    * Fixed mining glass hiding the clouds behind the glass
    * Fixed rain falling through liquids
    * Fixed items in glass blocks not getting ejected properly
    * Fixed water interacting strangely with glass
    * Fixed glass not blocking rain sound
    * Fixed fences and signs preventing grass from growing
    * Fixed rain and snow being incorrectly lit
    * Fixed grass staying alive below stair blocks
    * Fixed the achievement screen not pausing the game
    * Fixed some screens breaking the sky tint color
    * Fixed fullscreen mode switching causing mouse issues and screen closes
    * Fixed chat messages surviving through game switches
    * Fixed ice so it regenerates regardless of whether it’s snowing or not
    * Fixed rain falling too slowly
    * Fixed levers being placeable on weird locations
    * Fixed floor levers sometimes not delivering a signal downwards
    * Fixed floor levers sometimes not being removed when the floor is removed
    * Fixed rail tiles sometimes not properly connecting to a new neighbor
    * Fixed minecarts next to each other causing extreme velocities (sorry!)
    * Fixed wolves not following their owner if the name has different caps
    * Fixed creepers retaining charge level when they can’t see their target
    * Fixed dying in the nether spawning new portals
    * “Fixed” beds in the nether
    * Fixed inventory acting weird when portaling by making the portal close all screens
    * Fixed wooden pressure plates being mined with pickaxes
    * Fixed redstone repeaters having the wrong particles
    * Fixed saplings being plantable through snow onto non-grass blocks
    * Fixed ore density varying per quadrant from the center of the world
    * Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
    * Fixed mushrooms spawning everywhere during nights
    * Fixed animals only spawning near light during the night
    * Fixed the multiplayer join screen input field being too short
    * Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
    * Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
    * Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
    * Fixed inventory icons not animating after being picked up in multiplayer
    * Fixed mushroom soup not leaving a bowl in multiplayer
    * Fixed entities above the map height limit becoming invisible
    * Fixed healing not flashing the health bar in multiplayer
    * Fixed arrows being animated really strangely in multiplayer
    * Fixed arrows triggering too many entity move updates in multiplayer
    * Fixed the compass not pointing at the spawn location in multiplayer
    * Fixed fires being impossible to put out in multiplayer
    * Fixed record players spawning client-side fake records in multiplayer
    * Fixed records not playing for other players in multiplayer
    * Fixed players spawning in the wrong location and quickly lerping to the correct location
    * Fixed monsters not being visible for players with their difficulty set to peaceful
    * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
    * Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
    * Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
    * Fixed saplings sometimes spawning trees client-side in multiplayer
    * Fixed weather sometimes changing client-side in multiplayer
    * Fixed grasscolor.png and foliagecolor.png not being read from texture packs
    * Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling

  10. #9
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    Citação Citando Nexusbrz Ver mensagem
    The changelist for 1.6
    * Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
    * Activated dispensers make sounds and trigger particles in multiplayer
    * Doors make sound for other players in multiplayer
    * The record player now supports more than 15 different songs
    Gostei de ler isso

  11. #10
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    Citação Citando Nexusbrz Ver mensagem
    * Fixed minecarts next to each other causing extreme velocities (sorry!)
    ... isso nao vai ser bom pra muita gente

  12. #11
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    Citação Citando wotor Ver mensagem
    ... isso nao vai ser bom pra muita gente
    Entretanto com os novos plug-ins de proteção, trocar o boost-cart pelo boost de ouro não será problema, só proteger o boost, creio.

  13. #12
    hardMOB Staff - Moderação Avatar de DouglasteR
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    Citação Citando Nexusbrz Ver mensagem
    * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
    PQP ! aueauheuhaeu

  14. #13
    Membro Avatar de igorgitirana
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    Saiu o trailer do 1.6



  15. #14
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    esse mapinha vai salvar

  16. #15
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    na verdade, ainda não entendi a necessidade do mapinha, uma vez q temos o mapa dinamico do servidor (:27016)

  17. #16
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    isso adianta que dai o mapa on pode lagar,e esses ae sao in game e nao lagan dai

  18. #17
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    Aahh grama grama grama mato mato mato bagunça bagunça bagunça!!

  19. #18
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    saiu o update!

    ainda nao achei nenhuma ilha flutuante ehehehe

  20. #19
    Membro Avatar de RawArkanis
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    è saiu, esperando sair a atualização do server

    e como eu disse, nao vai ter ilhas flutuantes nesse patch

  21. #20
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    alguem mais notou brotos diferentes nos biomas deserto?

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