LANÇAMENTO: Warsow 0.60
Foi lançado hoje a nova versão do Warsow (0.60).
Segue link para download: http://www.warsow.net/warsow-0-6-is-here/
E abaixo vai a lista das mudanças:
:: :: Changes from 0.5 to 0.6
- New maps: wbomb3, wbomb4, wbomb5, wdm12, wdm18, new wctf5.
- Duel Arena maps have been renamed back to wdaX.
- Most of the original maps have been re-textured and re-lit for improved visuals.
- Vertex buffer objects support for improved performance.
- Improved netcode: Latency reduction by the use of half-snapshot extrapolation.
- q3map2 and the engine have been improved for more realistic and smoother lighting.
- Improved particle support: added new misc_particles map editor entity.
- Automatic resolution detection at initial startup.
- Added more widescreen resolutions.
- Fixed aspect ratio for widescreen resolutions.
- The game can now stream demos from a HTTP server.
- Added 4×4 PCF shadow maps filter with fewer texture lookups compared to other modes.
- Added server console variable “sv_iplimit” to limit connections per ip address, defaults to 3. A value of 0 acts as no limit.
- Added Quake Live style mouse acceleration, m_accelStyle and m_accelOffset console variables control the acceleration behavior.
- Added IPv6 support.
- Added positional audio support via Mumble (open source voice chat software), set console variable “cl_mumble” to 1 to enable.
- Added “r_screenshots_fmtstr” cvar that allows embedding of timestamps into screenshots’ filenames.
- Fixed double execution of autoexec.cfg if the game was started with a custom game directory.
- Fixed execution of config.cfg upon game directory change.
- New menu music: one new song and an improved remix of Warsow 0.2 menu music.
- New in-game soundtrack: 6 tracks by Jihnsius.
- Support for playlists:
Play invidual files with: /music loop.(ogg|wav) [intro.(ogg|wav)]
Load playlists with: /music (filename.m3u) (mode)
modes: “1″ shuffle, “2″ loop, “3″ loop random track.
- New console variables: “cg_playList” and “cg_playListShuffle” to specify custom a playlist file to be played during matches and optionally shuffled.
- New console commands: “pausemusic”, “nextmusic” and “prevmusic” to fast forward to the next track or repeat the previous track in the playlist.
- New weapon skins.
- New chat console, themeable from the HUD scripts.
- Non-round based gametypes include spawn place indicators in warmup.
- Added Damage indicator to crosshair, changes color on hit. Customizable with cg_crosshair_damage_color.
- Player models turn grey when dead.
- New background video + new randomized loading screens.
- Cartoon hit effects for big damage splashes.
- Removed 175>150 armor decay from duel.
- Weapons have been slightly balanced compared to 0.5.
- New gametype: Capture the flag: Tactics.
- Bomb has been rewritten, improved bomb spot indicator graphics.
- In-game announcements to promote community events.
- TAB-completion for map names in console.